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Will you consider supporting it on Android? #73
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Hi – sounds fine theoretically, but I don't know anything about Android development. Does it mean adding lots of Android-specific build system stuff? |
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Hey, bumping this issue :) I personally managed to make it compile by specifying: [target.aarch64-linux-android.libbpf]
rustc-link-lib = ["static=bpf", "static=elf", "z"]
[target.x86_64-linux-android.libbpf]
rustc-link-lib = ["static=bpf", "static=elf", "z"] in my The main issues I had to solve:
It seems to me that there are 3 possible solutions:
IMHO the last solution would be the most reasonable one, and it can also be gated behind a crate feature to not interfere with "normal" builds I'll try to work on a PR to see if there is anything that I missed. I'd like to hear your thoughts on the idea :) |
My approach was just to add the missing macros and some header files, then it started working. |
That's awesome! As a side note, it seems that the XMake repo for libbpf is unmaintained for quite some time (it uses libbpf version 0.3) 👎 |
It seems that running ./configure directly does not have any impact. Yes, I removed the make-based compilation method and instead used the cc library for compilation. I have committed the code to a forked branch. Due to the significant changes I made, I am not sure if the pull request will be accepted repo: https://github.com/editso/libbpf-sys-android/tree/android |
Hi, I tried to build for Android, but the build failed. Does it support Android? If possible, can I create a PR to support it?
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