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snappy-test.h
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snappy-test.h
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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Various stubs for the unit tests for the open-source version of Snappy.
#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_
#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_
#if HAVE_CONFIG_H
#include "config.h"
#endif
#include "snappy-stubs-internal.h"
#if HAVE_SYS_MMAN_H
#include <sys/mman.h>
#endif
#if HAVE_SYS_RESOURCE_H
#include <sys/resource.h>
#endif
#if HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#if HAVE_WINDOWS_H
// Needed to be able to use std::max without workarounds in the source code.
// https://support.microsoft.com/en-us/help/143208/prb-using-stl-in-windows-program-can-cause-min-max-conflicts
#define NOMINMAX
#include <windows.h>
#endif
#define InitGoogle(argv0, argc, argv, remove_flags) ((void)(0))
#if HAVE_LIBZ
#include "zlib.h"
#endif
#if HAVE_LIBLZO2
#include "lzo/lzo1x.h"
#endif
#if HAVE_LIBLZ4
#include "lz4.h"
#endif
namespace file {
// Stubs the class file::Options.
//
// This class should not be instantiated explicitly. It should only be used by
// passing file::Defaults() to file::GetContents() / file::SetContents().
class OptionsStub {
public:
OptionsStub();
OptionsStub(const OptionsStub &) = delete;
OptionsStub &operator=(const OptionsStub &) = delete;
~OptionsStub();
};
const OptionsStub &Defaults();
// Stubs the class absl::Status.
//
// This class should not be instantiated explicitly. It should only be used by
// passing the result of file::GetContents() / file::SetContents() to
// CHECK_OK().
class StatusStub {
public:
StatusStub();
StatusStub(const StatusStub &);
StatusStub &operator=(const StatusStub &);
~StatusStub();
bool ok();
};
StatusStub GetContents(const std::string &file_name, std::string *output,
const OptionsStub & /* options */);
StatusStub SetContents(const std::string &file_name, const std::string &content,
const OptionsStub & /* options */);
} // namespace file
namespace snappy {
#define FLAGS_test_random_seed 301
std::string ReadTestDataFile(const std::string& base, size_t size_limit);
// A std::sprintf() variant that returns a std::string.
// Not safe for general use due to truncation issues.
std::string StrFormat(const char* format, ...);
// A wall-time clock. This stub is not super-accurate, nor resistant to the
// system time changing.
class CycleTimer {
public:
inline CycleTimer() : real_time_us_(0) {}
inline ~CycleTimer() = default;
inline void Start() {
#ifdef WIN32
QueryPerformanceCounter(&start_);
#else
::gettimeofday(&start_, nullptr);
#endif
}
inline void Stop() {
#ifdef WIN32
LARGE_INTEGER stop;
LARGE_INTEGER frequency;
QueryPerformanceCounter(&stop);
QueryPerformanceFrequency(&frequency);
double elapsed = static_cast<double>(stop.QuadPart - start_.QuadPart) /
frequency.QuadPart;
real_time_us_ += elapsed * 1e6 + 0.5;
#else
struct ::timeval stop;
::gettimeofday(&stop, nullptr);
real_time_us_ += 1000000 * (stop.tv_sec - start_.tv_sec);
real_time_us_ += (stop.tv_usec - start_.tv_usec);
#endif
}
inline double Get() { return real_time_us_ * 1e-6; }
private:
int64_t real_time_us_;
#ifdef WIN32
LARGE_INTEGER start_;
#else
struct ::timeval start_;
#endif
};
// Logging.
class LogMessage {
public:
inline LogMessage() = default;
~LogMessage();
LogMessage &operator<<(const std::string &message);
LogMessage &operator<<(int number);
};
class LogMessageCrash : public LogMessage {
public:
inline LogMessageCrash() = default;
~LogMessageCrash();
};
// This class is used to explicitly ignore values in the conditional
// logging macros. This avoids compiler warnings like "value computed
// is not used" and "statement has no effect".
class LogMessageVoidify {
public:
inline LogMessageVoidify() = default;
inline ~LogMessageVoidify() = default;
// This has to be an operator with a precedence lower than << but
// higher than ?:
inline void operator&(const LogMessage &) {}
};
// Asserts, both versions activated in debug mode only,
// and ones that are always active.
#define CRASH_UNLESS(condition) \
SNAPPY_PREDICT_TRUE(condition) \
? (void)0 \
: snappy::LogMessageVoidify() & snappy::LogMessageCrash()
#define LOG(level) LogMessage()
#define VLOG(level) \
true ? (void)0 : snappy::LogMessageVoidify() & snappy::LogMessage()
#define CHECK(cond) CRASH_UNLESS(cond)
#define CHECK_LE(a, b) CRASH_UNLESS((a) <= (b))
#define CHECK_GE(a, b) CRASH_UNLESS((a) >= (b))
#define CHECK_EQ(a, b) CRASH_UNLESS((a) == (b))
#define CHECK_NE(a, b) CRASH_UNLESS((a) != (b))
#define CHECK_LT(a, b) CRASH_UNLESS((a) < (b))
#define CHECK_GT(a, b) CRASH_UNLESS((a) > (b))
#define CHECK_OK(cond) (cond).ok()
#if HAVE_LIBZ
// Object-oriented wrapper around zlib.
class ZLib {
public:
ZLib();
~ZLib();
// Wipe a ZLib object to a virgin state. This differs from Reset()
// in that it also breaks any state.
void Reinit();
// Call this to make a zlib buffer as good as new. Here's the only
// case where they differ:
// CompressChunk(a); CompressChunk(b); CompressChunkDone(); vs
// CompressChunk(a); Reset(); CompressChunk(b); CompressChunkDone();
// You'll want to use Reset(), then, when you interrupt a compress
// (or uncompress) in the middle of a chunk and want to start over.
void Reset();
// According to the zlib manual, when you Compress, the destination
// buffer must have size at least src + .1%*src + 12. This function
// helps you calculate that. Augment this to account for a potential
// gzip header and footer, plus a few bytes of slack.
static int MinCompressbufSize(int uncompress_size) {
return uncompress_size + uncompress_size/1000 + 40;
}
// Compresses the source buffer into the destination buffer.
// sourceLen is the byte length of the source buffer.
// Upon entry, destLen is the total size of the destination buffer,
// which must be of size at least MinCompressbufSize(sourceLen).
// Upon exit, destLen is the actual size of the compressed buffer.
//
// This function can be used to compress a whole file at once if the
// input file is mmap'ed.
//
// Returns Z_OK if success, Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if there was not enough room in the
// output buffer. Note that if the output buffer is exactly the same
// size as the compressed result, we still return Z_BUF_ERROR.
// (check CL#1936076)
int Compress(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen);
// Uncompresses the source buffer into the destination buffer.
// The destination buffer must be long enough to hold the entire
// decompressed contents.
//
// Returns Z_OK on success, otherwise, it returns a zlib error code.
int Uncompress(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen);
// Uncompress data one chunk at a time -- ie you can call this
// more than once. To get this to work you need to call per-chunk
// and "done" routines.
//
// Returns Z_OK if success, Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if there was not enough room in the
// output buffer.
int UncompressAtMost(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong *sourceLen);
// Checks gzip footer information, as needed. Mostly this just
// makes sure the checksums match. Whenever you call this, it
// will assume the last 8 bytes from the previous UncompressChunk
// call are the footer. Returns true iff everything looks ok.
bool UncompressChunkDone();
private:
int InflateInit(); // sets up the zlib inflate structure
int DeflateInit(); // sets up the zlib deflate structure
// These init the zlib data structures for compressing/uncompressing
int CompressInit(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong *sourceLen);
int UncompressInit(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong *sourceLen);
// Initialization method to be called if we hit an error while
// uncompressing. On hitting an error, call this method before
// returning the error.
void UncompressErrorInit();
// Helper function for Compress
int CompressChunkOrAll(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int flush_mode);
int CompressAtMostOrAll(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong *sourceLen,
int flush_mode);
// Likewise for UncompressAndUncompressChunk
int UncompressChunkOrAll(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int flush_mode);
int UncompressAtMostOrAll(Bytef *dest, uLongf *destLen,
const Bytef *source, uLong *sourceLen,
int flush_mode);
// Initialization method to be called if we hit an error while
// compressing. On hitting an error, call this method before
// returning the error.
void CompressErrorInit();
int compression_level_; // compression level
int window_bits_; // log base 2 of the window size used in compression
int mem_level_; // specifies the amount of memory to be used by
// compressor (1-9)
z_stream comp_stream_; // Zlib stream data structure
bool comp_init_; // True if we have initialized comp_stream_
z_stream uncomp_stream_; // Zlib stream data structure
bool uncomp_init_; // True if we have initialized uncomp_stream_
// These are used only with chunked compression.
bool first_chunk_; // true if we need to emit headers with this chunk
};
#endif // HAVE_LIBZ
} // namespace snappy
#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_