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RtWvOut.h
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RtWvOut.h
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#ifndef STK_RTWVOUT_H
#define STK_RTWVOUT_H
#include "WvOut.h"
#include "RtAudio.h"
#include "Mutex.h"
namespace stk {
/***************************************************/
/*! \class RtWvOut
\brief STK realtime audio (blocking) output class.
This class provides a simplified interface to RtAudio for realtime
audio output. It is a subclass of WvOut. This class makes use of
RtAudio's callback functionality by creating a large ring-buffer
into which data is written. This class should not be used when
low-latency is desired.
RtWvOut supports multi-channel data in interleaved format. It is
important to distinguish the tick() method that outputs a single
sample to all channels in a sample frame from the overloaded one
that takes a reference to an StkFrames object for multi-channel
and/or multi-frame data.
by Perry R. Cook and Gary P. Scavone, 1995--2023.
*/
/***************************************************/
class RtWvOut : public WvOut
{
public:
//! Default constructor.
/*!
The default \e deviceIndex argument value (zero) will select the
default output device on your system. The first device enumerated
by the underlying audio API is specified with a value of one. The
default buffer size of RT_BUFFER_SIZE is defined in Stk.h. An
StkError will be thrown if an error occurs duing instantiation.
*/
RtWvOut( unsigned int nChannels = 1, StkFloat sampleRate = Stk::sampleRate(),
int deviceIndex = 0, int bufferFrames = RT_BUFFER_SIZE, int nBuffers = 20 );
//! Class destructor.
~RtWvOut();
//! Start the audio output stream.
/*!
The stream is started automatically, if necessary, when a
tick() method is called.
*/
void start( void );
//! Stop the audio output stream.
/*!
It may be necessary to use this method to avoid undesireable
audio buffer cycling if you wish to temporarily stop audio output.
*/
void stop( void );
//! Output a single sample to all channels in a sample frame.
/*!
If the device is "stopped", it is "started".
*/
void tick( const StkFloat sample );
//! Output the StkFrames data.
/*!
If the device is "stopped", it is "started". The number of
channels in the StkFrames argument must equal the number of
channels specified during instantiation. However, this is only
checked if _STK_DEBUG_ is defined during compilation, in which
case an incompatibility will trigger an StkError exception.
*/
void tick( const StkFrames& frames );
// This function is not intended for general use but must be
// public for access from the audio callback function.
int readBuffer( void *buffer, unsigned int frameCount );
protected:
RtAudio dac_;
Mutex mutex_;
bool stopped_;
unsigned int readIndex_;
unsigned int writeIndex_;
long framesFilled_;
unsigned int status_; // running = 0, emptying buffer = 1, finished = 2
};
} // stk namespace
#endif