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This repository has been archived by the owner on Dec 27, 2022. It is now read-only.
I just migrated this repository to https://github.com/kirides/go-d3d where i restructured the code in a way, that others can reuse parts of the DXGI/D3D11 implementations for their own needs.
First off, thank you so much for building screencapture!!
Would you consider splitting it up into multiple modules? As it stands, I think this is the only Golang module that implements IDXGI.
Other Windows API wrappers don't even support it, but it's clearly needed: lxn/win#122
You could also consider setting up GitHub Sponsors :)
Many thanks from Stuttgart
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