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PokedexEntries.cs
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PokedexEntries.cs
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using Newtonsoft.Json;
namespace PokedexNET
{
public class PokedexEntries
{
[JsonProperty("Diamond")]
public StringValue Diamond { get; set; }
[JsonProperty("Pearl")]
public StringValue Pearl { get; set; }
[JsonProperty("Platinum")]
public StringValue Platinum { get; set; }
[JsonProperty("HeartGold")]
public StringValue HeartGold { get; set; }
[JsonProperty("SoulSilver")]
public StringValue SoulSilver { get; set; }
[JsonProperty("Black")]
public StringValue Black { get; set; }
[JsonProperty("White")]
public StringValue White { get; set; }
[JsonProperty("Black 2")]
public StringValue Black2 { get; set; }
[JsonProperty("White 2")]
public StringValue White2 { get; set; }
[JsonProperty("X")]
public StringValue X { get; set; }
[JsonProperty("Y")]
public StringValue Y { get; set; }
[JsonProperty("Omega Ruby")]
public StringValue OmegaRuby { get; set; }
[JsonProperty("Alpha Sapphire")]
public StringValue AlphaSapphire { get; set; }
}
}