This is a level one implementation of the Cap'n Proto remote procedure call protocol. It is a fairly direct translation of the original C++ implementation.
First, make sure that the
capnp
executable
is installed on your system,
and that you have the capnpc
crate
in the build-dependencies
section of your Cargo.toml
.
Then, in a file named foo.capnp
, define your interface:
@0xa7ed6c5c8a98ca40;
interface Bar {
baz @0 (x :Int32) -> (y :Int32);
}
interface Qux {
quux @0 (bar :Bar) -> (y :Int32);
}
Now you can invoke the schema compiler in a
build.rs
file, like this:
fn main() {
::capnpc::CompilerCommand::new().file("foo.capnp").run().unwrap();
}
and you can include the generated code in your project like this:
pub mod foo_capnp {
include!(concat!(env!("OUT_DIR"), "/foo_capnp.rs"));
}
For each defined interface, the generated code includes a Client
struct
that can be used to call the interface's methods. For example, the following
code calls the Bar.baz()
method:
fn call_bar(client: ::foo_capnp::bar::Client)
-> Box<Future<Item=i32, Error=::capnp::Error>>
{
let mut req = client.baz_request();
req.get().set_x(11);
Box::new(req.send().promise.and_then(|response| {
Ok(response.get()?.get_y())
}))
}
A bar::Client
is a reference to a possibly-remote Bar
object.
The Cap'n Proto RPC runtime tracks the number of such references
that are live at any given time and automatically drops the
object when none are left.
The generated code also includes a Server
trait for each of your interfaces.
To create an RPC-enabled object, you must implement that trait.
struct MyBar {}
impl ::foo_capnp::bar::Server for MyBar {
fn baz(&mut self,
params: ::foo_capnp::bar::BazParams,
mut results: ::foo_capnp::bar::BazResults)
-> Promise<(), ::capnp::Error>
{
// `pry!` is defined in capnp_rpc. It's analogous to `try!`.
results.get().set_y(pry!(params.get()).get_x() + 1);
Promise::ok(())
}
}
Then you can convert your object into a capability client like this:
let client: foo_capnp::bar::Client = capnp_rpc::new_client(MyBar {});
This new client
can now be sent across the network.
You can use it as the bootstrap capability when you construct an RpcSystem
,
and you can pass it in RPC method arguments and results.
The methods of the generated Server
traits return
a value of type Promise<(), ::capnp::Error>
.
A Promise
is either an immediate value, constructed by Promise::ok()
or
Promise::err()
, or it is a wrapper of a Future
, constructed by
Promise::from_future()
.
The results will be sent back to the method's caller once two things have happened:
- The
Results
struct has been dropped. - The returned
Promise
has resolved.
Usually (1) happens before (2).
Here's an example of a method implementation that does not return immediately:
struct MyQux {}
impl ::foo_capnp::qux::Server for MyQux {
fn quux(&mut self,
params: ::foo_capnp::qux::QuuxParams,
mut results: ::foo_capnp::wux::QuuxResults)
-> Promise<(), ::capnp::Error>
{
// Call `baz()` on the passed-in client.
let bar_client = pry!(pry!(params.get()).get_bar());
let mut req = bar_client.baz_request();
req.get().set_x(42);
Promise::from_future(req.send().promise.and_then(move |response| {
results.get().set_y(response.get()?.get_y());
Ok(())
}))
}
}
It's possible for multiple calls of quux()
to be active at the same time
on the same object, and they do not need to return in the same order
as they were called.
- The hello world example demonstrates a basic request/reply pattern.
- The calculator example demonstrates how to use promise pipelining.
- The pubsub example shows how even an interface with no methods can be useful.
- The Sandstorm raw API example app shows how Sandstorm lets you write web apps using Cap'n Proto instead of HTTP.