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If we don't use and don't import the JWPlayerKit in our project, this kind of code it's working: let tap = UITapGestureRecognizer(target: self, action: #selector(tapInView)) stackView.addGestureRecognizer(tap)
But when we initialize the new SDK, the UIStackviews of all the project doesn't receive the gesture touch events. This problem don't exists in the old JWPlayer SDK
The text was updated successfully, but these errors were encountered:
If we don't use and don't import the JWPlayerKit in our project, this kind of code it's working:
let tap = UITapGestureRecognizer(target: self, action: #selector(tapInView)) stackView.addGestureRecognizer(tap)
But when we initialize the new SDK, the UIStackviews of all the project doesn't receive the gesture touch events. This problem don't exists in the old JWPlayer SDK
The text was updated successfully, but these errors were encountered: