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Copy pathClutch Hitter (US) (FD1094 317-0176).mra
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Clutch Hitter (US) (FD1094 317-0176).mra
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<!-- FPGA arcade hardware by Jotego
This core is available for hardware compatible with MiST and MiSTer
Other FPGA systems may be supported by the time you read this.
This work is not mantained by the MiSTer project. Please contact the
core author for issues and updates.
(c) Jose Tejada, 2025. Please support this research
Patreon: https://patreon.com/jotego
The author does not endorse or participate in illegal distribution
of copyrighted material. This work can be used with compatible
software. This software can be homebrew projects or legally
obtained memory dumps of compatible games.
This file license is GNU GPLv2.
You can read the whole license file in
https://opensource.org/licenses/gpl-2.0.php
-->
<misterromdescription>
<about author="jotego" webpage="https://patreon.com/jotego" twitter="@topapate" source="https://github.com/jotego/jtcores"/>
<name>Clutch Hitter (US) (FD1094 317-0176)</name>
<setname>cltchitr</setname>
<rbf>jts18</rbf>
<mameversion>0261</mameversion>
<year>1991</year>
<manufacturer>Sega</manufacturer>
<players>2</players>
<joystick>8</joystick>
<rotation>horizontal</rotation>
<region>World</region>
<rom index="0" zip="cltchitr.zip" md5="None" address="0x30000000" asm_md5="7e3c3ba622fdfa0e79a159372bc3d23f">
<part>
00 00 00 01 00 03 00 05
00 0A 02 0A 00 00 00 00
00 01 00 00 00 00 00 00
04 00 00 00 00 00 00 00
</part>
<!-- maincpu - starts at 0x0 - length 0x100000 (20 bits) -->
<interleave output="16">
<part name="epr-13795.a6" crc="b0b60b67" map="01"/>
<part name="epr-13794.a4" crc="c8d80233" map="10"/>
</interleave>
<interleave output="16">
<part name="epr-13786.a7" crc="3095dac0" map="01"/>
<part name="epr-13784.a5" crc="80c8180d" map="10"/>
</interleave>
<!-- soundcpu - starts at 0x100000 - length 0x200000 (21 bits) -->
<part name="epr-13793.c7" crc="a3d31944"/>
<part name="epr-13792.c6" crc="808f9695"/>
<part name="epr-13791.c5" crc="35c16d80"/>
<part repeat="0x80000"> FF</part>
<!-- tiles - starts at 0x300000 - length 0x200000 (21 bits) -->
<interleave output="32">
<part name="mpr-13773.c1" crc="3fc600e5" map="0001"/>
<part name="mpr-13774.c2" crc="2411a824" map="0010"/>
<part name="mpr-13775.c3" crc="cf527bf6" map="0100"/>
<part name="mpr-13775.c3" crc="cf527bf6" map="1000"/>
</interleave>
<!-- sprites - starts at 0x500000 - length 0x500000 (23 bits) -->
<interleave output="16">
<part name="mpr-13779.c10" crc="c707f416" map="01"/>
<part name="mpr-13787.a10" crc="f05c68c6" map="10"/>
</interleave>
<part repeat="0x100000"> FF</part>
<interleave output="16">
<part name="mpr-13780.c11" crc="a4c341e0" map="01"/>
<part name="mpr-13788.a11" crc="0106fea6" map="10"/>
</interleave>
<part repeat="0x100000"> FF</part>
<interleave output="16">
<part name="mpr-13781.c12" crc="f33b13af" map="01"/>
<part name="mpr-13789.a12" crc="09ba8835" map="10"/>
</interleave>
<!-- maincpu:key - starts at 0xA00000 - length 0x2000 (13 bits) -->
<part name="317-0176.key" crc="9b072430"/>
<!-- mcu - starts at 0xA02000 -->
<!-- Total 0xA02000 bytes - 10248 kBytes -->
</rom>
<rom index="17" zip="jtbeta.zip" md5="None" asm_md5="94c481938b4574732df7731a43c372e9">
<part name="beta.bin" crc="d81be000"/>
</rom>
<nvram index="2" size="16384"/>
<rom index="1">
<part>00 68</part>
</rom>
<switches page_id="1" page_name="Switches" base="16" default="ff,fd">
<!-- COINAGE -->
<dip name="Coin A" bits="0,3" ids="Free Play or 1/1,1/1 2/3,1/1 4/5,1/1 5/6,2/1 4/3,2/1 5/3 6/4,2/3,4/1,3/1,2/1,1/6,1/5,1/4,1/3,1/2,1/1"/>
<dip name="Coin B" bits="4,7" ids="Free Play or 1/1,1/1 2/3,1/1 4/5,1/1 5/6,2/1 4/3,2/1 5/3 6/4,2/3,4/1,3/1,2/1,1/6,1/5,1/4,1/3,1/2,1/1"/>
<!-- DSW -->
<dip name="2 Credits to Start" bits="8" ids="On,Off"/>
<dip name="Demo Sounds" bits="9" ids="On,Off"/>
<dip name="Difficulty" bits="14,15" ids="Hard,Easiest,Easy,Normal"/>
</switches>
<buttons names="Checkmate/Advance Base,Bunt/Timeout,Pitching/Swing Bat,-,Start,Coin,Core credits" default="A,B,X,Start,Select,-" count="3"/>
</misterromdescription>