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Cargo.toml
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[package]
name = "game-v3"
version = "0.1.0"
edition = "2021"
default-run = "game"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
default = ["dynamic_linking"]
dynamic_linking = ["bevy/dynamic_linking"]
wasm = []
[dependencies]
bevy = { version = "0.11.3", features = [
"tonemapping_luts",
"bevy_gltf",
"jpeg", "png",
# "dynamic_linking",
"bevy_sprite", "bevy_asset",
"bevy_core_pipeline", "bevy_render", "bevy_pbr",
] }
bevy-inspector-egui = "0.20"
bevy_egui = "0.22.0"
bevy_rapier3d = { version = "0.22", features = [ "simd-stable", "debug-render-3d" ] }
bevy_hanabi = "0.7"
bevy_screen_diagnostics = "0.3"
bevy_atmosphere = "0.7"
bevy_mod_raycast = "0.14.1"
# bevy-rust-gpu = { git = "https://github.com/Bevy-Rust-GPU/bevy-rust-gpu", tag = "v0.5.0" }
# bevy_prototype_debug_lines = {path="./lib/bevy_debug_lines-master"}
# bevy_prototype_debug_lines = {path="./lib/bevy_debug_lines-0281c92551fc129321bc28789e9f59a4047ebea4"}
bevy_mod_debugdump = "0.8"
bevy_spatial = "0.6.0"
smart-default = "0.7.1"
simdnoise = "3.1.6"
# noise = "0.8.2"
rand = "0.8.5"
rayon = "1.8.0"
[lib]
name = "game"
path = "src/lib.rs"
[[bin]]
name = "game"
path = "src/main.rs"
[workspace]
resolver = "2" # Important! wgpu/Bevy needs this!
[profile.dev]
opt-level = 1
[profile.dev.package."*"]
opt-level = 3
[profile.dev.package.bevy_rapier3d]
opt-level = 3
[profile.release]
codegen-units = 1
[profile.dist]
inherits = "release"
[profile.release-wasm]
inherits = "release"
debug = false
lto = false
opt-level = 's'
panic = "abort"
strip = true