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scoreboard.py
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scoreboard.py
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import json
import pygame.font
from pygame.sprite import Group
from ship import Ship
class Scoreboard:
"A class to manage scoring information."
def __init__(self, game):
"""Initialize the scoreboard."""
self.game = game
self.screen = game.screen
self.screen_rect = self.screen.get_rect()
self.settings = game.settings
self.score = 0
self.high_score = self._load_high_score()
self.text_color = self.settings.text_color
self.font = pygame.font.SysFont(None, 48)
self._prep_score()
self._prep_high_score()
self.prep_level()
self.prep_ships()
def draw(self):
"""Draw score the the screen."""
self.screen.blit(self.score_image, self.score_rect)
self.screen.blit(self.high_score_image, self.high_score_rect)
self.screen.blit(self.level_image, self.level_rect)
self.ships.draw(self.screen)
def reset(self):
"""Resets the scoreboard."""
self.score = 0
self._prep_score()
self._prep_high_score()
self.prep_level()
self.prep_ships()
def set_score(self, score):
"""Updates the player's score."""
# Update the score display
self.score = score
self._prep_score()
# Update the high score if required
if self.score > self.high_score:
self.high_score = score
self._prep_high_score()
def prep_level(self):
"""Turn the level in to rendered image."""
level_str = f"Level {self.game.level}"
self.level_image = self.font.render(level_str, True, self.text_color)
# Position level below the score.
self.level_rect = self.level_image.get_rect()
self.level_rect.right = self.score_rect.right
self.level_rect.top = self.score_rect.bottom + 10
def prep_ships(self):
""" Show how many ships are left."""
self.ships = Group()
for ship_id in range(self.game.ships_remaining):
ship = Ship(self.game)
ship.rect.x = 10 + ship_id * ship.rect.width
ship.rect.y = 10
self.ships.add(ship)
def save_high_score(self):
"""Saves the high score to disk."""
try:
with open("scores.json", 'w') as file:
json.dump(self.high_score, file)
except:
print("Failed to write high score to scores.json!")
def _load_high_score(self):
"""Returns the high score from disc, or 0 if not found."""
try:
with open("scores.json") as file:
return int(json.load(file))
except:
print("Failed to read high score from scores.json!")
return 0
def _prep_score(self):
"""Turn the score into a rendered image."""
score_str = f"Score: {self.score}"
self.score_image = self.font.render(score_str, True, self.text_color,
self.settings.bg_color)
self.score_rect = self.score_image.get_rect()
self.score_rect.right = self.screen_rect.right - 20
self.score_rect.top = 20
def _prep_high_score(self):
"""Turn the high score into a rendered image."""
score_str = f"High Score: {self.high_score}"
self.high_score_image = self.font.render(score_str, True, self.text_color)
self.high_score_rect = self.high_score_image.get_rect()
self.high_score_rect.right = self.screen_rect.centerx
self.high_score_rect.top = self.score_rect.top