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world.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://player/player.tscn" type="PackedScene" id=1]
[sub_resource type="SpatialMaterial" id=1]
[sub_resource type="SpatialMaterial" id=2]
albedo_color = Color( 0, 1, 0.882353, 1 )
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 1, 0, 0, 1 )
[sub_resource type="SpatialMaterial" id=4]
albedo_color = Color( 0, 0.462745, 1, 1 )
[node name="World" type="Spatial"]
[node name="CSGCombiner" type="CSGCombiner" parent="."]
use_collision = true
[node name="CSGBox" type="CSGBox" parent="CSGCombiner"]
width = 50.0
depth = 100.0
material = SubResource( 1 )
[node name="CSGBox4" type="CSGBox" parent="CSGCombiner"]
transform = Transform( -1, -8.38214e-09, -8.702e-08, 0, 0.995393, -0.0958805, 8.74228e-08, -0.0958805, -0.995393, 0, 0.742838, 29.9339 )
width = 11.456
depth = 17.1993
material = SubResource( 2 )
[node name="CSGCylinder" type="CSGCylinder" parent="CSGCombiner"]
transform = Transform( -0.5, -0.866025, 3.78552e-08, 0, -4.37114e-08, -1, 0.866025, -0.5, 2.18557e-08, 6, 0.441196, -9.90031 )
height = 23.4054
sides = 16
material = SubResource( 3 )
[node name="CSGBox2" type="CSGBox" parent="CSGCombiner"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.314182, -35.4955 )
width = 19.5341
depth = 6.0
material = SubResource( 4 )
[node name="CSGBox3" type="CSGBox" parent="CSGCombiner"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.658675, -37.4848 )
width = 20.0
depth = 6.0
material = SubResource( 4 )
[node name="CSGBox5" type="CSGBox" parent="CSGCombiner"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.00912, -39.2555 )
width = 20.5571
depth = 6.0
material = SubResource( 4 )
[node name="CSGBox6" type="CSGBox" parent="CSGCombiner"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.889636, -41.1619 )
width = 20.9735
height = 2.87442
depth = 6.0
material = SubResource( 4 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 29.963, 20.338 )
shadow_enabled = true
[node name="Player" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 16.6617, 0 )
spawn_point = NodePath("../Spawn")
[node name="Spawn" type="Position3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 16, 0 )