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All seams, creases and UV's are lost #3
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Ok thx, will have a look. Are the UVS and creases lost on the original
object?
…On Mon, Feb 28, 2022 at 2:59 PM Dan McLaughlin ***@***.***> wrote:
You'd want to keep these before remeshing because recreating them on a
high poly is a bit of a nightmare.
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No those are still there. |
Ah ok. Well I can see what happens when we transfer these to the new object
but I dont think it will workout nicely :-)
…On Mon, Feb 28, 2022 at 3:21 PM Dan McLaughlin ***@***.***> wrote:
No those are still there.
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You'd want to keep these before remeshing because recreating them on a high poly is a bit of a nightmare. Also you lose the ability to stack UV islands on a simple example like a cube. May not be possible given you probably have to export to fbx for the tool and back, but in that case I wonder if the mesh data can be transferred somehow.
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