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All seams, creases and UV's are lost #3

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DanMcLaughlin opened this issue Feb 28, 2022 · 3 comments
Open

All seams, creases and UV's are lost #3

DanMcLaughlin opened this issue Feb 28, 2022 · 3 comments

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@DanMcLaughlin
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DanMcLaughlin commented Feb 28, 2022

You'd want to keep these before remeshing because recreating them on a high poly is a bit of a nightmare. Also you lose the ability to stack UV islands on a simple example like a cube. May not be possible given you probably have to export to fbx for the tool and back, but in that case I wonder if the mesh data can be transferred somehow.

@jayanam
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jayanam commented Feb 28, 2022 via email

@DanMcLaughlin
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No those are still there.

@jayanam
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jayanam commented Feb 28, 2022 via email

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