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Add possibility to use multiple high poly objects as source objects #8

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RedRadius opened this issue Jan 16, 2021 · 0 comments
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@RedRadius
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If you have an asset like a space ship, where you have different components like wings, hull, thrusters etc., you might want to keep them as separate high poly objects. Having to merge all these components before baking is tedious, so having a list of high poly objects to bake from might be very handy.

@RedRadius RedRadius reopened this Jan 16, 2021
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