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miniaudio: Glitch with some spatialized sounds #24

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foxtacles opened this issue Jun 16, 2024 · 2 comments
Open

miniaudio: Glitch with some spatialized sounds #24

foxtacles opened this issue Jun 16, 2024 · 2 comments

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@foxtacles
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All details and a reproducible example can be found in the original PR: #21

madebr pushed a commit to madebr/isle-portable that referenced this issue Jun 25, 2024
…decomp#24)

* add test to compare assembly between functions

* ci: use abs path of wget

* ci: fix shell disambiguity

* ci: ensure capstone is installed

* ci: ensure correct filenames

* use better source for lego island files

* give me an idea of what the dir structure looks like

* make wine path function

* improved script and project

* fixed script on windows

* print debug info because now it literally only doesn't work on fucking github actions

* better source path resolving

For some reason, nmake compiles produce different symbols. I wonder if this affects the accuracy of the decomp.
@foxtacles
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@mackron did you have time to look into this? If you could try to reproduce the issue with the sample app I've attached here that would be great. Thank you!

@foxtacles
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Tracking the issue here: mackron/miniaudio#885

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