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Carrito: Consenso en 8-bits

Is a decision taking game. At any time, drivers can reach consensus or end the game. Consensus is reached when all 8-bits are aligned.

Controls

Player 1: Use Arrow Keys Player 2: WASD

Videogame Artisan Workshop

This is an interactive game authoring learning environment for Sugar and Spyral. Consult http://platipy.org/ for documentation of the game framework we use. Thanks to the Platipy team for the great tool and all other's on whose shoulders we stand.

Copyright (C) 2014 Sebastian Silva, Laura Vargas

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Credits of assets:

Switch designed by John Caserta from the Noun Project
Light Switch designed by Nadir Balcikli from the Noun Project
Lever designed by Nick Abrams from the Noun Project
Creative Commons – Attribution (CC BY 3.0) 
and of course etoys car by etoys authors

Sounds: applause.wav from Libreoffice punch.wav from pygame exaples

Sounds from OpenGameArt: BonusCube_0.ogg ( http://opengameart.org/content/platform-small-sound-effect-pack ) CC-0 RaoulWB Hurt_0.ogg ( http://opengameart.org/content/platform-small-sound-effect-pack ) CC-0 RaoulWB snare.wav ( http://opengameart.org/content/level-up-sound-effects ) CC-BY 3.0 chipquest.wav ( http://opengameart.org/content/level-up-sound-effects ) CC-BY 3.0 "Level up sound effects" by Bart Kelsey. Commissioned by Will Corwin for OpenGameArt.org (http://opengameart.org)

More to be documented.