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Generate boundaries in splitting algorithm with Polygon Topology #24

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spwoodcock opened this issue Jan 31, 2024 · 1 comment
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bug Something isn't working effort:medium Likely a day or two help wanted Extra attention is needed priority:low Backlog of tasks that will be addressed in time

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@spwoodcock
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Describe the bug

  • The task splitting script does not always produce perfect boundaries, so there is no polygon topology.
    image

  • Sometimes there are holes or overlaps.

  • When editing the geometry in OpenLayers, the boundaries of the neighboring polygon are not edited at the same time, meaning you have to move the boundary twice.

To Reproduce

  • Testing via FMTM frontend.

Expected behavior

  • The FeatureCollection should be generated with Polygon Topology, to allow for easy editing.

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@spwoodcock
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spwoodcock commented Feb 14, 2024

This can be achieved in QGIS by snapping geometries together at the end: https://docs.qgis.org/3.28/en/docs/user_manual/processing_algs/qgis/vectorgeometry.html#snap-geometries-to-layer using a very low tolerance value (try 0.00001).

@spwoodcock spwoodcock added priority:low Backlog of tasks that will be addressed in time effort:medium Likely a day or two labels Oct 29, 2024
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Labels
bug Something isn't working effort:medium Likely a day or two help wanted Extra attention is needed priority:low Backlog of tasks that will be addressed in time
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