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CurrentState.cs
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CurrentState.cs
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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.ComponentModel;
using MissionPlanner.Utilities;
using log4net;
using MissionPlanner.Attributes;
using MissionPlanner;
using System.Collections;
using System.Linq;
using DirectShowLib;
namespace MissionPlanner
{
public class CurrentState : ICloneable
{
private static readonly ILog log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event EventHandler csCallBack;
internal MAVState parent;
internal int lastautowp = -1;
// multipliers
public static float multiplierdist = 1;
public static string DistanceUnit = "";
public static float multiplierspeed = 1;
public static string SpeedUnit = "";
public static double toDistDisplayUnit(double input)
{
return input*multiplierdist;
}
public static double toSpeedDisplayUnit(double input)
{
return input*multiplierspeed;
}
public static double fromDistDisplayUnit(double input)
{
return input/multiplierdist;
}
public static double fromSpeedDisplayUnit(double input)
{
return input/multiplierspeed;
}
// orientation - rads
[DisplayText("Roll (deg)")]
public float roll { get; set; }
[DisplayText("Pitch (deg)")]
public float pitch { get; set; }
[DisplayText("Yaw (deg)")]
public float yaw
{
get { return _yaw; }
set
{
if (value < 0)
{
_yaw = value + 360;
}
else
{
_yaw = value;
}
}
}
private float _yaw = 0;
[DisplayText("GroundCourse (deg)")]
public float groundcourse
{
get { return _groundcourse; }
set
{
if (value < 0)
{
_groundcourse = value + 360;
}
else
{
_groundcourse = value;
}
}
}
private float _groundcourse = 0;
// position
[DisplayText("Latitude")]
public double lat { get; set; }
[DisplayText("Longitude")]
public double lng { get; set; }
[DisplayText("Altitude (dist)")]
public float alt
{
get { return (_alt - altoffsethome)*multiplierdist; }
set
{
// check update rate, and ensure time hasnt gone backwards
_alt = value;
if ((datetime - lastalt).TotalSeconds >= 0.2 && oldalt != alt || lastalt > datetime)
{
climbrate = (alt - oldalt)/(float) (datetime - lastalt).TotalSeconds;
verticalspeed = (alt - oldalt)/(float) (datetime - lastalt).TotalSeconds;
if (float.IsInfinity(_verticalspeed))
_verticalspeed = 0;
lastalt = datetime;
oldalt = alt;
}
}
}
DateTime lastalt = DateTime.MinValue;
[DisplayText("Altitude (dist)")]
public float altasl
{
get { return _altasl*multiplierdist; }
set { _altasl = value; }
}
float _altasl = 0;
float oldalt = 0;
[DisplayText("Alt Home Offset (dist)")]
public float altoffsethome { get; set; }
private float _alt = 0;
[DisplayText("Gps Status")]
public float gpsstatus { get; set; }
[DisplayText("Gps HDOP")]
public float gpshdop { get; set; }
[DisplayText("Sat Count")]
public float satcount { get; set; }
[DisplayText("Latitude2 (dd)")]
public double lat2 { get; set; }
[DisplayText("Longitude2 (dd)")]
public double lng2 { get; set; }
[DisplayText("Altitude2 (dist)")]
public float altasl2 { get; set; }
[DisplayText("Gps Status2")]
public float gpsstatus2 { get; set; }
[DisplayText("Gps HDOP2")]
public float gpshdop2 { get; set; }
[DisplayText("Sat Count2")]
public float satcount2 { get; set; }
public float groundspeed2 { get; set; }
[DisplayText("GroundCourse2 (deg)")]
public float groundcourse2 { get; set; }
[DisplayText("Sat Count Blend")]
public float satcountB { get { return satcount + satcount2; } }
public float altd1000
{
get { return (alt/1000)%10; }
}
public float altd100
{
get { return (alt/100)%10; }
}
// speeds
[DisplayText("AirSpeed (speed)")]
public float airspeed
{
get { return _airspeed*multiplierspeed; }
set { _airspeed = value; }
}
[DisplayText("Airspeed Target (speed)")]
public float targetairspeed
{
get { return _targetairspeed; }
}
public bool lowairspeed { get; set; }
[DisplayText("Airspeed Ratio")]
public float asratio { get; set; }
[DisplayText("GroundSpeed (speed)")]
public float groundspeed
{
get { return _groundspeed*multiplierspeed; }
set { _groundspeed = value; }
}
// accel
[DisplayText("Accel X")]
public float ax { get; set; }
[DisplayText("Accel Y")]
public float ay { get; set; }
[DisplayText("Accel Z")]
public float az { get; set; }
// gyro
[DisplayText("Gyro X")]
public float gx { get; set; }
[DisplayText("Gyro Y")]
public float gy { get; set; }
[DisplayText("Gyro Z")]
public float gz { get; set; }
// mag
[DisplayText("Mag X")]
public float mx { get; set; }
[DisplayText("Mag Y")]
public float my { get; set; }
[DisplayText("Mag Z")]
public float mz { get; set; }
[DisplayText("Mag Field")]
public float magfield
{
get { return (float) Math.Sqrt(Math.Pow(mx, 2) + Math.Pow(my, 2) + Math.Pow(mz, 2)); }
}
[DisplayText("Mag Field2")]
public float magfield2
{
get { return (float)Math.Sqrt(Math.Pow(mx2, 2) + Math.Pow(my2, 2) + Math.Pow(mz2, 2)); }
}
[DisplayText("Mag Field3")]
public float magfield3
{
get { return (float)Math.Sqrt(Math.Pow(mx3, 2) + Math.Pow(my3, 2) + Math.Pow(mz3, 2)); }
}
[DisplayText("Accel Strength")]
public float accelsq
{
get { return (float) Math.Sqrt(Math.Pow(ax, 2) + Math.Pow(ay, 2) + Math.Pow(az, 2))/1000.0f /*980.665f*/; }
}
[DisplayText("Accel Strength2")]
public float accelsq2
{
get { return (float)Math.Sqrt(Math.Pow(ax2, 2) + Math.Pow(ay2, 2) + Math.Pow(az2, 2)) / 1000.0f /*980.665f*/; }
}
[DisplayText("Accel Strength3")]
public float accelsq3
{
get { return (float)Math.Sqrt(Math.Pow(ax3, 2) + Math.Pow(ay3, 2) + Math.Pow(az3, 2)) / 1000.0f /*980.665f*/; }
}
[DisplayText("Gyro Strength")]
public float gyrosq
{
get { return (float) Math.Sqrt(Math.Pow(gx, 2) + Math.Pow(gy, 2) + Math.Pow(gz, 2)); }
}
[DisplayText("Gyro Strength2")]
public float gyrosq2
{
get { return (float)Math.Sqrt(Math.Pow(gx2, 2) + Math.Pow(gy2, 2) + Math.Pow(gz2, 2)); }
}
[DisplayText("Gyro Strength3")]
public float gyrosq3
{
get { return (float)Math.Sqrt(Math.Pow(gx3, 2) + Math.Pow(gy3, 2) + Math.Pow(gz3, 2)); }
}
// accel2
[DisplayText("Accel2 X")]
public float ax2 { get; set; }
[DisplayText("Accel2 Y")]
public float ay2 { get; set; }
[DisplayText("Accel2 Z")]
public float az2 { get; set; }
// gyro2
[DisplayText("Gyro2 X")]
public float gx2 { get; set; }
[DisplayText("Gyro2 Y")]
public float gy2 { get; set; }
[DisplayText("Gyro2 Z")]
public float gz2 { get; set; }
// mag2
[DisplayText("Mag2 X")]
public float mx2 { get; set; }
[DisplayText("Mag2 Y")]
public float my2 { get; set; }
[DisplayText("Mag2 Z")]
public float mz2 { get; set; }
// accel3
[DisplayText("Accel3 X")]
public float ax3 { get; set; }
[DisplayText("Accel3 Y")]
public float ay3 { get; set; }
[DisplayText("Accel3 Z")]
public float az3 { get; set; }
// gyro3
[DisplayText("Gyro3 X")]
public float gx3 { get; set; }
[DisplayText("Gyro3 Y")]
public float gy3 { get; set; }
[DisplayText("Gyro3 Z")]
public float gz3 { get; set; }
// mag3
[DisplayText("Mag3 X")]
public float mx3 { get; set; }
[DisplayText("Mag3 Y")]
public float my3 { get; set; }
[DisplayText("Mag3 Z")]
public float mz3 { get; set; }
[DisplayText("Failsafe")]
public bool failsafe { get; set; }
[DisplayText("RX Rssi")]
public int rxrssi { get; set; }
//radio
public float ch1in { get; set; }
public float ch2in { get; set; }
public float ch3in { get; set; }
public float ch4in { get; set; }
public float ch5in { get; set; }
public float ch6in { get; set; }
public float ch7in { get; set; }
public float ch8in { get; set; }
public float ch9in { get; set; }
public float ch10in { get; set; }
public float ch11in { get; set; }
public float ch12in { get; set; }
public float ch13in { get; set; }
public float ch14in { get; set; }
public float ch15in { get; set; }
public float ch16in { get; set; }
// motors
public float ch1out { get; set; }
public float ch2out { get; set; }
public float ch3out { get; set; }
public float ch4out { get; set; }
public float ch5out { get; set; }
public float ch6out { get; set; }
public float ch7out { get; set; }
public float ch8out { get; set; }
public float ch9out { get; set; }
public float ch10out { get; set; }
public float ch11out { get; set; }
public float ch12out { get; set; }
public float ch13out { get; set; }
public float ch14out { get; set; }
public float ch15out { get; set; }
public float ch16out { get; set; }
public float ch3percent
{
get
{
if (_ch3percent != -1)
return _ch3percent;
try
{
if (MainV2.comPort.MAV.param.ContainsKey("RC3_MIN") &&
MainV2.comPort.MAV.param.ContainsKey("RC3_MAX"))
{
return
(int)
(((ch3out - MainV2.comPort.MAV.param["RC3_MIN"].Value)/
(MainV2.comPort.MAV.param["RC3_MAX"].Value - MainV2.comPort.MAV.param["RC3_MIN"].Value))*
100);
}
else
{
if (ch3out == 0)
return 0;
return (int) ((ch3out - 1100)/(1900 - 1100)*100);
}
}
catch
{
return 0;
}
}
set { _ch3percent = value; }
}
float _ch3percent = -1;
public bool lowgroundspeed { get; set; }
float _airspeed;
float _groundspeed;
float _verticalspeed;
[DisplayText("Vertical Speed (speed)")]
public float verticalspeed
{
get
{
if (float.IsNaN(_verticalspeed)) _verticalspeed = 0;
return _verticalspeed*multiplierspeed;
}
set { _verticalspeed = _verticalspeed*0.4f + value*0.6f; }
}
[DisplayText("Wind Direction (Deg)")]
public float wind_dir { get; set; }
[DisplayText("Wind Velocity (speed)")]
public float wind_vel { get; set; }
/// <summary>
/// used in wind calc
/// </summary>
double Wn_fgo;
/// <summary>
/// used for wind calc
/// </summary>
double We_fgo;
//nav state
[DisplayText("Roll Target (deg)")]
public float nav_roll { get; set; }
[DisplayText("Pitch Target (deg)")]
public float nav_pitch { get; set; }
[DisplayText("Bearing Target (deg)")]
public float nav_bearing { get; set; }
[DisplayText("Bearing Target (deg)")]
public float target_bearing { get; set; }
[DisplayText("Dist to WP (dist)")]
public float wp_dist
{
get { return (_wpdist*multiplierdist); }
set { _wpdist = value; }
}
[DisplayText("Altitude Error (dist)")]
public float alt_error
{
get { return _alt_error*multiplierdist; }
set
{
if (_alt_error == value) return;
_alt_error = value;
_targetalt = _targetalt*0.5f + (float) Math.Round(alt + alt_error, 0)*0.5f;
}
}
[DisplayText("Bearing Error (deg)")]
public float ber_error
{
get { return (target_bearing - yaw); }
set { }
}
[DisplayText("Airspeed Error (speed)")]
public float aspd_error
{
get { return _aspd_error*multiplierspeed; }
set
{
if (_aspd_error == value) return;
_aspd_error = value;
_targetairspeed = _targetairspeed*0.5f + (float) Math.Round(airspeed + aspd_error, 0)*0.5f;
}
}
[DisplayText("Xtrack Error (m)")]
public float xtrack_error { get; set; }
[DisplayText("WP No")]
public float wpno { get; set; }
[DisplayText("Mode")]
public string mode { get; set; }
uint _mode = 99999;
[DisplayText("ClimbRate (speed)")]
public float climbrate
{
get { return _climbrate*multiplierspeed; }
set { _climbrate = value; }
}
/// <summary>
/// time over target in seconds
/// </summary>
[DisplayText("Time over Target (sec)")]
public int tot
{
get
{
if (groundspeed <= 0) return 0;
return (int) (wp_dist/groundspeed);
}
}
[DisplayText("Time over Home (sec)")]
public int toh
{
get
{
if (groundspeed <= 0) return 0;
return (int) (DistToHome/groundspeed);
}
}
[DisplayText("Dist Traveled (dist)")]
public float distTraveled { get; set; }
[DisplayText("Time in Air (sec)")]
public float timeInAir { get; set; }
// calced turn rate
[DisplayText("Turn Rate (speed)")]
public float turnrate
{
get
{
if (groundspeed <= 1) return 0;
return (roll*9.8f)/groundspeed;
}
}
// turn radius
[DisplayText("Turn Radius (dist)")]
public float radius
{
get
{
if (groundspeed <= 1) return 0;
return ((groundspeed*groundspeed)/(float) (9.8f*Math.Tan(roll*MathHelper.deg2rad)));
}
}
float _wpdist;
float _aspd_error;
float _alt_error;
float _targetalt;
float _targetairspeed;
float _climbrate;
public float targetaltd100
{
get { return (_targetalt/100)%10; }
}
public float targetalt
{
get { return _targetalt; }
}
//airspeed_error = (airspeed_error - airspeed);
//message
public List<string> messages { get; set; }
internal string message
{
get
{
if (messages.Count == 0) return "";
return messages[messages.Count - 1];
}
}
public string messageHigh
{
get { return _messagehigh; }
set { _messagehigh = value; }
}
private string _messagehigh;
public DateTime messageHighTime { get; set; }
//battery
[DisplayText("Bat Voltage (V)")]
public float battery_voltage
{
get { return _battery_voltage; }
set
{
if (_battery_voltage == 0) _battery_voltage = value;
_battery_voltage = value*0.2f + _battery_voltage*0.8f;
}
}
internal float _battery_voltage;
[DisplayText("Bat Remaining (%)")]
public int battery_remaining
{
get { return _battery_remaining; }
set
{
_battery_remaining = value;
if (_battery_remaining < 0 || _battery_remaining > 100) _battery_remaining = 0;
}
}
private int _battery_remaining;
[DisplayText("Bat Current (Amps)")]
public float current
{
get { return _current; }
set
{
if (_lastcurrent == DateTime.MinValue) _lastcurrent = datetime;
// case for no sensor
if (value == -0.01f)
{
_current = 0;
return;
}
battery_usedmah += (float) ((value*1000.0)*(datetime - _lastcurrent).TotalHours);
_current = value;
_lastcurrent = datetime;
}
} //current may to be below zero - recuperation in arduplane
private float _current;
[DisplayText("Bat Watts")]
public float watts
{
get { return battery_voltage*current; }
}
private DateTime _lastcurrent = DateTime.MinValue;
[DisplayText("Bat efficiency (mah/km)")]
public float battery_mahperkm { get {return battery_usedmah / (distTraveled/1000.0f); } }
[DisplayText("Bat km left EST (km)")]
public float battery_kmleft { get { return (((100.0f / (100.0f - battery_remaining)) * battery_usedmah) - battery_usedmah) / battery_mahperkm; } }
[DisplayText("Bat used EST (mah)")]
public float battery_usedmah { get; set; }
[DisplayText("Bat2 Voltage (V)")]
public float battery_voltage2
{
get { return _battery_voltage2; }
set
{
if (_battery_voltage2 == 0) _battery_voltage2 = value;
_battery_voltage2 = value*0.2f + _battery_voltage2*0.8f;
}
}
internal float _battery_voltage2;
[DisplayText("Bat2 Current (Amps)")]
public float current2
{
get { return _current2; }
set
{
if (value < 0) return;
_current2 = value;
}
}
private float _current2;
public float HomeAlt
{
get { return (float) HomeLocation.Alt; }
set { }
}
static PointLatLngAlt _homelocation = new PointLatLngAlt();
public PointLatLngAlt HomeLocation
{
get { return _homelocation; }
set { _homelocation = value; }
}
public PointLatLngAlt MovingBase = null;
static PointLatLngAlt _trackerloc = new PointLatLngAlt();
public PointLatLngAlt TrackerLocation
{
get
{
if (_trackerloc.Lng != 0) return _trackerloc;
return HomeLocation;
}
set { _trackerloc = value; }
}
public PointLatLngAlt Location
{
get { return new PointLatLngAlt(lat, lng, altasl); }
}
public float GeoFenceDist
{
get
{
try
{
float disttotal = 99999;
PointLatLngAlt lineStartLatLngAlt = null;
var R = 6371e3;
// close loop
var list = MainV2.comPort.MAV.fencepoints.ToList();
if (list.Count > 0)
{
// remove return location
list.RemoveAt(0);
}
// check all segments
foreach (var mavlinkFencePointT in list)
{
if (lineStartLatLngAlt == null)
{
lineStartLatLngAlt = new PointLatLngAlt(mavlinkFencePointT.Value.lat,
mavlinkFencePointT.Value.lng);
continue;
}
// crosstrack distance
var lineEndLatLngAlt = new PointLatLngAlt(mavlinkFencePointT.Value.lat, mavlinkFencePointT.Value.lng);
var lineDist = lineStartLatLngAlt.GetDistance2(lineEndLatLngAlt);
var distToLocation = lineStartLatLngAlt.GetDistance2(Location);
var bearToLocation = lineStartLatLngAlt.GetBearing(Location);
var lineBear = lineStartLatLngAlt.GetBearing(lineEndLatLngAlt);
var angle = bearToLocation - lineBear;
if (angle < 0)
angle += 360;
var alongline = Math.Cos(angle*MathHelper.deg2rad)*distToLocation;
// check to see if our point is still within the line length
if (alongline > lineDist)
{
lineStartLatLngAlt = lineEndLatLngAlt;
continue;
}
var dXt2 = Math.Sin(angle*MathHelper.deg2rad)*distToLocation;
var dXt = Math.Asin(Math.Sin(distToLocation/R)*Math.Sin(angle*MathHelper.deg2rad))*R;
disttotal = (float) Math.Min(disttotal, Math.Abs(dXt2));
lineStartLatLngAlt = lineEndLatLngAlt;
}
// check also distance from the points - because if we are outside the polygon, we may be on a corner segment
foreach (var mavlinkFencePointT in list)
{
var pathpoint = new PointLatLngAlt(mavlinkFencePointT.Value.lat, mavlinkFencePointT.Value.lng);
var dXt2 = pathpoint.GetDistance(Location);
disttotal = (float)Math.Min(disttotal, Math.Abs(dXt2));
}
return disttotal;
}
catch
{
return 0;
}
}
}
[DisplayText("Distance to Home (dist)")]
public float DistToHome
{
get
{
if (lat == 0 && lng == 0 || TrackerLocation.Lat == 0)
return 0;
// shrinking factor for longitude going to poles direction
double rads = Math.Abs(TrackerLocation.Lat)*0.0174532925;
double scaleLongDown = Math.Cos(rads);
double scaleLongUp = 1.0f/Math.Cos(rads);
//DST to Home
double dstlat = Math.Abs(TrackerLocation.Lat - lat)*111319.5;
double dstlon = Math.Abs(TrackerLocation.Lng - lng)*111319.5*scaleLongDown;
return (float) Math.Sqrt((dstlat*dstlat) + (dstlon*dstlon))*multiplierdist;
}
}
[DisplayText("Distance From Moving Base (dist)")]
public float DistFromMovingBase
{
get
{
if (lat == 0 && lng == 0 || MovingBase == null)
return 0;
// shrinking factor for longitude going to poles direction
double rads = Math.Abs(MovingBase.Lat)*0.0174532925;
double scaleLongDown = Math.Cos(rads);
double scaleLongUp = 1.0f/Math.Cos(rads);
//DST to Home
double dstlat = Math.Abs(MovingBase.Lat - lat)*111319.5;
double dstlon = Math.Abs(MovingBase.Lng - lng)*111319.5*scaleLongDown;
return (float) Math.Sqrt((dstlat*dstlat) + (dstlon*dstlon))*multiplierdist;
}
}
[DisplayText("Elevation to Mav (deg)")]
public float ELToMAV
{
get
{
float dist = DistToHome/multiplierdist;
if (dist < 5)
return 0;
float altdiff = (float) (_altasl - TrackerLocation.Alt);
float angle = (float) (Math.Atan(altdiff/dist)*MathHelper.rad2deg);
return angle;
}
}
[DisplayText("Bearing to Mav (deg)")]
public float AZToMAV
{
get
{
// shrinking factor for longitude going to poles direction
double rads = Math.Abs(TrackerLocation.Lat)*0.0174532925;
double scaleLongDown = Math.Cos(rads);
double scaleLongUp = 1.0f/Math.Cos(rads);
//DIR to Home
double dstlon = (TrackerLocation.Lng - lng); //OffSet_X
double dstlat = (TrackerLocation.Lat - lat)*scaleLongUp; //OffSet Y
double bearing = 90 + (Math.Atan2(dstlat, -dstlon)*57.295775); //absolut home direction
if (bearing < 0) bearing += 360; //normalization
//bearing = bearing - 180;//absolut return direction
//if (bearing < 0) bearing += 360;//normalization
float dist = DistToHome/multiplierdist;
if (dist < 5)
return 0;
return (float) bearing;
}
}
// pressure
public float press_abs { get; set; }
public int press_temp { get; set; }
// sensor offsets
public int mag_ofs_x { get; set; }
public int mag_ofs_y { get; set; }
public int mag_ofs_z { get; set; }
public float mag_declination { get; set; }
public int raw_press { get; set; }
public int raw_temp { get; set; }
public float gyro_cal_x { get; set; }
public float gyro_cal_y { get; set; }
public float gyro_cal_z { get; set; }
public float accel_cal_x { get; set; }
public float accel_cal_y { get; set; }
public float accel_cal_z { get; set; }
[DisplayText("Sonar Range (meters)")]
public float sonarrange
{
get { return (float) toDistDisplayUnit(_sonarrange); }
set { _sonarrange = value; }
}
float _sonarrange = 0;
[DisplayText("Sonar Voltage (Volt)")]
public float sonarvoltage { get; set; }
// current firmware
public MainV2.Firmwares firmware = MainV2.Firmwares.ArduCopter2;
public float freemem { get; set; }
public float load { get; set; }
public float brklevel { get; set; }
public bool armed { get; set; }
// Sik radio
[DisplayText("Sik Radio rssi")]
public float rssi { get; set; }
[DisplayText("Sik Radio remote rssi")]
public float remrssi { get; set; }
public byte txbuffer { get; set; }
[DisplayText("Sik Radio noise")]
public float noise { get; set; }
[DisplayText("Sik Radio remote noise")]
public float remnoise { get; set; }
public ushort rxerrors { get; set; }
public ushort fixedp { get; set; }
private float _localsnrdb = 0;
private float _remotesnrdb = 0;
private DateTime lastrssi = DateTime.Now;
private DateTime lastremrssi = DateTime.Now;
[DisplayText("Sik Radio snr")]
public float localsnrdb
{
get
{
if (lastrssi.AddSeconds(1) > DateTime.Now)
{
return _localsnrdb;
}
lastrssi = DateTime.Now;
_localsnrdb = ((rssi - noise)/1.9f)*0.5f + _localsnrdb*0.5f;
return _localsnrdb;
}
}
[DisplayText("Sik Radio remote snr")]
public float remotesnrdb
{
get
{
if (lastremrssi.AddSeconds(1) > DateTime.Now)
{
return _remotesnrdb;
}
lastremrssi = DateTime.Now;
_remotesnrdb = ((remrssi - remnoise)/1.9f)*0.5f + _remotesnrdb*0.5f;
return _remotesnrdb;
}
}