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"Click to orient" control mode doesn't work correctly on Penrose grid #6
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It's related to #2 but a bit more complicated. The guide dot in other grids relies on the rotation transform, but the Penrose grid doesn't use a rotation transform. An easy solution would be to apply the tile + rotation transforms only to the dot. However, I think this would look funny because the dot would be squished, especially on the skinny rhombs. So the right way to do this is passing the rotations into |
Not seeing the previous behavior, but keeping previous comment in case it returns. I'm currently seeing:
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I think these are all caused by odd negative rotations being being drawn backward. If you spin it clockwise until Yeah, I've considered disabling orient/lock for release. We'll see, I'm going to look a little more. This is the last remaining issue for release. 🥳 |
Okay, I fixed an array rotation bug causing the above backward/reversed tiles, and implemented the tile transform for the dot. I'll open follow-up issues to implement this correctly for upstream. I get residual vertigo if I look at the perspective on the dots, but I don't think it's too dangerous to ship. |
this is part of the orient/lock problem #6 honestly i'm not sure how this works but i removed a bit of suspicious logic for the negative case and i would not expect to need a special case for rotating arrays
Originally posted by @gereleth in #2 (comment)
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