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Search inside sub-resources not working for arrays #102370

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nubels opened this issue Feb 3, 2025 · 0 comments
Open

Search inside sub-resources not working for arrays #102370

nubels opened this issue Feb 3, 2025 · 0 comments

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@nubels
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nubels commented Feb 3, 2025

Tested versions

  • Reproducible in 4.4 beta 2

System information

Godot v4.4.beta (1586c56) - TUXEDO OS 24.04.1 LTS on Wayland - X11 display driver, Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (nvidia; 560.35.03) - AMD Ryzen 7 5800X 8-Core Processor (16 threads)

Issue description

The newly added feature that makes the Inspector search inside sub-resources does not work for exported arrays.

Steps to reproduce

  1. Export an array of resources, for example @export var tilesets: Array[TileSet]
  2. Add some elements to the array
  3. Search for properties like "tile_shape" and you won't get results

Minimal reproduction project (MRP)

n/a

@AThousandShips AThousandShips added this to the 4.4 milestone Feb 3, 2025
@AThousandShips AThousandShips moved this from Unassessed to Not Critical in 4.x Release Blockers Feb 3, 2025
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