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Godot v4.4.beta (1586c56) - TUXEDO OS 24.04.1 LTS on Wayland - X11 display driver, Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (nvidia; 560.35.03) - AMD Ryzen 7 5800X 8-Core Processor (16 threads)
The newly added feature that makes the Inspector search inside sub-resources does not work for exported arrays.
@export var tilesets: Array[TileSet]
n/a
The text was updated successfully, but these errors were encountered:
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Tested versions
System information
Godot v4.4.beta (1586c56) - TUXEDO OS 24.04.1 LTS on Wayland - X11 display driver, Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (nvidia; 560.35.03) - AMD Ryzen 7 5800X 8-Core Processor (16 threads)
Issue description
The newly added feature that makes the Inspector search inside sub-resources does not work for exported arrays.
Steps to reproduce
@export var tilesets: Array[TileSet]
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered: