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Add the ability to update Node2Ds transforms in game workspace #11591

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hex358 opened this issue Jan 17, 2025 · 0 comments
Open

Add the ability to update Node2Ds transforms in game workspace #11591

hex358 opened this issue Jan 17, 2025 · 0 comments

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@hex358
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hex358 commented Jan 17, 2025

Describe the project you are working on

Any 2D project.

Describe the problem or limitation you are having in your project

It's not a limitation, i'd rather call it a good improvement for new game tab.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

It would be really helpful to be able to change nodes position, scale, rotation like in editor but in game tab (game workspace).

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Exactly like changing transform looks like in-editor.

If this enhancement will not be used often, can it be worked around with a few lines of script?

I think this feature is going to be used really often by beginners, and implementing it in few lines of code won't be easy.

Is there a reason why this should be core and not an add-on in the asset library?

This is about improving the usability of the editor and should be a core feature.

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