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xyz.c
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xyz.c
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/*
* This file is part of mathlib.
*
* Copyright (C) 2010-2011 Greg Horn <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/*
* xyz.c
* Math library vector operations.
*/
#include <math.h>
#include <string.h>
#include "xyz.h"
void
xyz_memcpy( xyz_t * x1, const xyz_t * const x0)
{
memcpy( x1, x0, sizeof(xyz_t) );
}
void
xyz_set_all( xyz_t * xyz, double val)
{
xyz->x = val;
xyz->y = val;
xyz->z = val;
}
void
xyz_set( xyz_t * xyz, double x, double y, double z)
{
xyz->x = x;
xyz->y = y;
xyz->z = z;
}
// diff = a - b
void
xyz_diff(xyz_t *diff, const xyz_t * const a, const xyz_t * const b)
{
diff->x = a->x - b->x;
diff->y = a->y - b->y;
diff->z = a->z - b->z;
}
// sum = a + b
void
xyz_sum(xyz_t *sum, const xyz_t * const a, const xyz_t * const b)
{
sum->x = a->x + b->x;
sum->y = a->y + b->y;
sum->z = a->z + b->z;
}
// sum = sum*sum_scale + a*a_scale + b*b_scale
void
xyz_sum_scale(xyz_t *sum, const double sum_scale,
const xyz_t * const a, const double a_scale,
const xyz_t * const b, const double b_scale)
{
sum->x = sum->x*sum_scale + a->x*a_scale + b->x*b_scale;
sum->y = sum->y*sum_scale + a->y*a_scale + b->y*b_scale;
sum->z = sum->z*sum_scale + a->z*a_scale + b->z*b_scale;
}
// c = a (cross) b
void
xyz_cross( xyz_t * c, const xyz_t * const a, const xyz_t * const b)
{
c->x = a->y*b->z - a->z*b->y;
c->y = - a->x*b->z + a->z*b->x;
c->z = a->x*b->y - a->y*b->x;
}
// return a (dot) b
double
xyz_dot( const xyz_t * const a, const xyz_t * const b)
{
return a->x*b->x + a->y*b->y + a->z*b->z;
}
// return vec (dot) vec
double
xyz_norm_squared( const xyz_t * const vec)
{
return xyz_dot( vec, vec);
}
// return norm(vec)
double
xyz_norm( const xyz_t * const vec)
{
return sqrt(xyz_norm_squared(vec));
}
// return norm(a - b)
double
xyz_distance( const xyz_t * const a, const xyz_t * const b )
{
xyz_t diff;
xyz_diff( &diff, a, b);
return xyz_norm( &diff );
}
// vec_out = vec_in*scale_factor
void
xyz_scale( xyz_t * vec_out, double scale_factor, const xyz_t * const vec_in)
{
vec_out->x = scale_factor*vec_in->x;
vec_out->y = scale_factor*vec_in->y;
vec_out->z = scale_factor*vec_in->z;
}
// vec *= scale_factor
void
xyz_scale_self( xyz_t * vec, double scale_factor)
{
xyz_scale(vec, scale_factor, vec);
}
// vec_out = vec_in/norm(vec_in)
void
xyz_normalize( xyz_t * vec_out, const xyz_t * const vec_in)
{
xyz_normalize_to( vec_out, 1.0, vec_in);
}
// vec *= 1.0/norm(vec)
void
xyz_normalize_self( xyz_t * vec )
{
xyz_normalize_self_to( vec, 1.0 );
}
// vec_out = vec_in*new_norm/norm(vec_in)
void
xyz_normalize_to( xyz_t * vec_out, const double new_norm, const xyz_t * const vec_in)
{
xyz_scale( vec_out, new_norm/(xyz_norm(vec_in) + 1e-12), vec_in );
}
// vec *= new_norm/norm(vec)
void
xyz_normalize_self_to( xyz_t * vec, const double new_norm )
{
xyz_scale_self( vec, new_norm/(xyz_norm(vec) + 1e-12) );
}
// v_out = M*v
// M is 3x3 row-major matrix
void
xyz_mult_3x3_by_xyz(xyz_t * v_out, const double * const M, const xyz_t * const v)
{
v_out->x = M[0]*v->x + M[1]*v->y + M[2]*v->z;
v_out->y = M[3]*v->x + M[4]*v->y + M[5]*v->z;
v_out->z = M[6]*v->x + M[7]*v->y + M[8]*v->z;
}
// v_out = M^T*v
// M is 3x3 row-major matrix
void
xyz_mult_3x3_transpose_by_xyz(xyz_t * v_out, const double * const M, const xyz_t * const v)
{
v_out->x = M[0]*v->x + M[3]*v->y + M[6]*v->z;
v_out->y = M[1]*v->x + M[4]*v->y + M[7]*v->z;
v_out->z = M[2]*v->x + M[5]*v->y + M[8]*v->z;
}