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toolchain-msvc.cmake
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toolchain-msvc.cmake
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if(NOT ARCH)
set(ARCH i386)
endif()
# Default to Debug for the build type
if(NOT DEFINED CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug" CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
endif()
# the name of the target operating system
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR i686)
# set the generator platform
if (NOT DEFINED CMAKE_GENERATOR_PLATFORM)
if(ARCH STREQUAL "amd64")
set(CMAKE_GENERATOR_PLATFORM "x64")
elseif(ARCH STREQUAL "arm")
set(CMAKE_GENERATOR_PLATFORM "ARM")
elseif(ARCH STREQUAL "arm64")
set(CMAKE_GENERATOR_PLATFORM "ARM64")
else()
set(CMAKE_GENERATOR_PLATFORM "Win32")
endif()
endif()
if(USE_CLANG_CL)
set(CMAKE_C_COMPILER clang-cl)
set(CMAKE_CXX_COMPILER clang-cl)
# Clang now defaults to lld-link which we're not compatible with yet
set(CMAKE_LINKER link)
# Explicitly set target so CMake doesn't get confused
if (ARCH STREQUAL "amd64")
set(CMAKE_C_COMPILER_TARGET "x86_64-pc-windows-msvc")
set(CMAKE_CXX_COMPILER_TARGET "x86_64-pc-windows-msvc")
elseif(ARCH STREQUAL "arm")
set(CMAKE_C_COMPILER_TARGET "arm-pc-windows-msvc")
set(CMAKE_CXX_COMPILER_TARGET "arm-pc-windows-msvc")
elseif(ARCH STREQUAL "arm64")
set(CMAKE_C_COMPILER_TARGET "arm64-pc-windows-msvc")
set(CMAKE_CXX_COMPILER_TARGET "arm64-pc-windows-msvc")
else()
set(CMAKE_C_COMPILER_TARGET "i686-pc-windows-msvc")
set(CMAKE_CXX_COMPILER_TARGET "i686-pc-windows-msvc")
endif()
else()
set(CMAKE_C_COMPILER cl)
set(CMAKE_CXX_COMPILER cl)
endif()
set(CMAKE_MC_COMPILER mc)
set(CMAKE_RC_COMPILER rc)
if(ARCH STREQUAL "amd64")
set(CMAKE_ASM_COMPILER ml64)
elseif(ARCH STREQUAL "arm")
set(CMAKE_ASM_COMPILER armasm)
elseif(ARCH STREQUAL "arm64")
set(CMAKE_ASM_COMPILER armasm64)
else()
set(CMAKE_ASM_COMPILER ml)
endif()
set(CMAKE_C_STANDARD_LIBRARIES "" CACHE INTERNAL "")
set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_LIST_DIR}/overrides-msvc.cmake")