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# PulseGPU
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+[![Linux build](https://github.com/ft-grmhd/Pulse/actions/workflows/linux-build.yml/badge.svg)](https://github.com/ft-grmhd/Pulse/actions/workflows/linux-build.yml)
+[![MacOS build](https://github.com/ft-grmhd/Pulse/actions/workflows/macos-build.yml/badge.svg)](https://github.com/ft-grmhd/Pulse/actions/workflows/macos-build.yml)
+[![Msys2 build](https://github.com/ft-grmhd/Pulse/actions/workflows/msys2-build.yml/badge.svg)](https://github.com/ft-grmhd/Pulse/actions/workflows/msys2-build.yml)
+[![Windows build](https://github.com/ft-grmhd/Pulse/actions/workflows/windows-build.yml/badge.svg)](https://github.com/ft-grmhd/Pulse/actions/workflows/windows-build.yml)
Pulse is a low level GPGPU library designed for highly intensive general GPU computations with high control over the hardware. It is built on top of Vulkan and a Metal support is in discussion.