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Touch de Uno! 2 (naomi) - Glitches on some of the printouts #1824

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kihato opened this issue Jan 28, 2025 · 0 comments
Open

Touch de Uno! 2 (naomi) - Glitches on some of the printouts #1824

kihato opened this issue Jan 28, 2025 · 0 comments
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@kihato
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kihato commented Jan 28, 2025

Platform / OS / Hardware:
Windows11 / i7-10700F / GTX 1660 SUPER

Flycast version: v2.4-175-g1513c6cab

tduno2.zip

Image

width = customChars[text].width; // / wScale; // FIXME tduno2 hack, breaks tduno
height = customChars[text].height;

In this game, the custom text is displayed with width=24, height=16, but if you change it to width=16, height=24, it will display fine.
However, the numbers at the ends of the graph and the position of ABC are slightly off, so you may need to adjust them.

Also, Copy Rendered Textures to VRAM is required in the following scenes.

Image

@kihato kihato added the bug Something isn't working label Jan 28, 2025
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