-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.go
61 lines (51 loc) · 1.49 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
package main
import (
"fmt"
"github.com/bwmarrin/discordgo"
"github.com/joho/godotenv"
"os"
"os/signal"
"syscall"
) // Variables used for command line parameters
var (
Token string
args = make(map[string]func(s *discordgo.Session, m []string, id string, attach []*discordgo.MessageAttachment))
animeUrl = "https://api.trace.moe/search?anilistInfo&url="
quotesUrl = "https://animechan.vercel.app/api/"
)
func init() {
err := godotenv.Load()
if err != nil {
fmt.Println("Could not find Token")
return
}
Token = os.Getenv("Token")
args["ping"] = handlePing
args["anime"] = handleImage
args["quote"] = handleQuote
}
func main() {
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New("Bot " + Token)
if err != nil {
fmt.Println("error creating Discord session,", err)
return
}
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(messageCreate)
// In this example, we only care about receiving message events.
dg.Identify.Intents = discordgo.IntentsGuildMessages
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
fmt.Println("error opening connection,", err)
return
}
// Wait here until CTRL-C or other term signal is received.
fmt.Println("Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
// Cleanly close down the Discord session.
dg.Close()
}