diff --git a/src/levels/level-select.ts b/src/levels/level-select.ts index 473440b..428e7e6 100644 --- a/src/levels/level-select.ts +++ b/src/levels/level-select.ts @@ -18,7 +18,8 @@ export class LevelSelect extends Scene { color: Color.White, textAlign: TextAlign.Center, size: 40, - unit: FontUnit.Px + unit: FontUnit.Px, + quality: 8 }); const height = 600 * (10/16); diff --git a/src/puzzle-grid.ts b/src/puzzle-grid.ts index 659b03c..bbfccab 100644 --- a/src/puzzle-grid.ts +++ b/src/puzzle-grid.ts @@ -76,7 +76,7 @@ export class PuzzleGrid { unit: FontUnit.Px, color: Color.White, textAlign: TextAlign.Center, - quality: 4, + quality: 8, lineWidth: 1, strokeColor: Color.Black, }); @@ -86,7 +86,7 @@ export class PuzzleGrid { family: "PressStart2P", unit: FontUnit.Px, color: Color.White, - quality: 4, + quality: 8, }); // housekeeping data structure for lighting up the ground blocks