diff --git a/Emgu.TF.Runtime/Maui/Mac/ApiDefinition.cs b/Emgu.TF.Runtime/Maui/Mac/ApiDefinition.cs
new file mode 100644
index 00000000..5b4fea28
--- /dev/null
+++ b/Emgu.TF.Runtime/Maui/Mac/ApiDefinition.cs
@@ -0,0 +1,70 @@
+namespace Emgu.TF.Lite.Platform.Maui.iOS
+{
+
+// The first step to creating a binding is to add your native framework ("MyLibrary.xcframework")
+// to the project.
+// Open your binding csproj and add a section like this
+//
+//
+// Framework
+//
+//
+//
+//
+// Once you've added it, you will need to customize it for your specific library:
+// - Change the Include to the correct path/name of your library
+// - Change Kind to Static (.a) or Framework (.framework/.xcframework) based upon the library kind and extension.
+// - Dynamic (.dylib) is a third option but rarely if ever valid, and only on macOS and Mac Catalyst
+// - If your library depends on other frameworks, add them inside
+// Example:
+//
+// Framework
+// CoreLocation ModelIO
+//
+//
+// Once you've done that, you're ready to move on to binding the API...
+//
+// Here is where you'd define your API definition for the native Objective-C library.
+//
+// For example, to bind the following Objective-C class:
+//
+// @interface Widget : NSObject {
+// }
+//
+// The C# binding would look like this:
+//
+// [BaseType (typeof (NSObject))]
+// interface Widget {
+// }
+//
+// To bind Objective-C properties, such as:
+//
+// @property (nonatomic, readwrite, assign) CGPoint center;
+//
+// You would add a property definition in the C# interface like so:
+//
+// [Export ("center")]
+// CGPoint Center { get; set; }
+//
+// To bind an Objective-C method, such as:
+//
+// -(void) doSomething:(NSObject *)object atIndex:(NSInteger)index;
+//
+// You would add a method definition to the C# interface like so:
+//
+// [Export ("doSomething:atIndex:")]
+// void DoSomething (NSObject object, nint index);
+//
+// Objective-C "constructors" such as:
+//
+// -(id)initWithElmo:(ElmoMuppet *)elmo;
+//
+// Can be bound as:
+//
+// [Export ("initWithElmo:")]
+// NativeHandle Constructor (ElmoMuppet elmo);
+//
+// For more information, see https://aka.ms/ios-binding
+//
+
+}
diff --git a/Emgu.TF.Runtime/Maui/Mac/CMakeLists.txt b/Emgu.TF.Runtime/Maui/Mac/CMakeLists.txt
new file mode 100644
index 00000000..aa5221e8
--- /dev/null
+++ b/Emgu.TF.Runtime/Maui/Mac/CMakeLists.txt
@@ -0,0 +1,39 @@
+# --------------------------------------------------------
+# Copyright (C) 2004-2024 by EMGU Corporation. All rights reserved.
+# --------------------------------------------------------
+
+IF(HAVE_MAUI_MAC_LITE)
+
+ INSTALL(
+ DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
+ DESTINATION Emgu.TF.Runtime/Maui
+ COMPONENT emgutf_source
+ FILES_MATCHING
+ PATTERN "*.csproj"
+ PATTERN "*.cs"
+ PATTERN "Directory.Build.props"
+ PATTERN "README.md"
+ PATTERN ".svn" EXCLUDE
+ PATTERN "obj" EXCLUDE
+ PATTERN "CMakeFiles" EXCLUDE
+ PATTERN "${PROJECT_NAME}.dir" EXCLUDE
+ )
+
+ IF (APPLE)
+ PROJECT(Emgu.TF.Lite.runtime.maui.macos)
+ SET(EXTRA_BUILD_FLAGS "/p:Platform=\"AnyCPU\"")
+ BUILD_DOTNET_PROJ(${PROJECT_NAME} "${CMAKE_CURRENT_SOURCE_DIR}/${PROJECT_NAME}.csproj" "${EXTRA_BUILD_FLAGS}" ALL)
+
+ ADD_DEPENDENCIES(${PROJECT_NAME} Emgu.TF.Lite)
+ if(ENABLE_SOLUTION_FOLDERS)
+ set_target_properties(${PROJECT_NAME} PROPERTIES FOLDER "emgu")
+ endif()
+ ENDIF()
+
+ INSTALL(
+ DIRECTORY
+ ${LIBRARY_OUTPUT_PATH}/Build/Emgu.TF.Lite.runtime.maui.macos
+ DESTINATION ${CPACK_PACKAGE_CLI_FOLDER}
+ COMPONENT emgutf_binary)
+
+ENDIF()
diff --git a/Emgu.TF.Runtime/Maui/Mac/Emgu.TF.Lite.runtime.maui.macos.csproj b/Emgu.TF.Runtime/Maui/Mac/Emgu.TF.Lite.runtime.maui.macos.csproj
new file mode 100644
index 00000000..09cfb650
--- /dev/null
+++ b/Emgu.TF.Runtime/Maui/Mac/Emgu.TF.Lite.runtime.maui.macos.csproj
@@ -0,0 +1,50 @@
+
+
+ net9.0-maccatalyst
+ enable
+ true
+ true
+ Emgu.TF.Lite.runtime.maui.macos
+ True
+ $([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)..\..\..\lib))
+ $(TfLiteBinaryDir)\ios
+ $(EmguTfLiteCatalystBinaryDir)\libtfliteextern_darwin_x86_64.a
+ $(EmguTfLiteCatalystBinaryDir)\libtfliteextern_darwin_arm64.a
+ MAUI MacCatalyst Library
+ This package do not contains necessary binary for $(EmguTfLiteLinkTarget). Emgu TF for MacOS Commercial license is required, Mac Catalyst x86_64 is targeted, but file $(EmguTfLiteCatalystNativeFileX64) is missing.
+ This package do not contains necessary binary for $(EmguTfLiteLinkTarget). Emgu TF for MacOS Commercial license is required, Mac Catalyst ARM64 is targeted, but file $(EmguTfLiteCatalystNativeFileARM64) is missing.
+ $(TfLiteBinaryDir)\Build\$(AssemblyName)\$(Platform)\
+
+
+
+
+
+
+
+
+
+ Static
+ True
+ True
+ True
+ -stdlib=libc++ -ObjC -lc++
+ Foundation Accelerate CoreFoundation CoreGraphics AssetsLibrary AVFoundation CoreImage CoreMedia CoreVideo QuartzCore ImageIO UIKit CoreText
+
+
+
+
+ Static
+ True
+ True
+ True
+ -stdlib=libc++ -ObjC -lc++
+ Foundation Accelerate CoreFoundation CoreGraphics AssetsLibrary AVFoundation CoreImage CoreMedia CoreVideo QuartzCore ImageIO UIKit CoreText
+
+
+
+
+
+
+
+
+
diff --git a/Emgu.TF.Runtime/Maui/Mac/StructsAndEnums.cs b/Emgu.TF.Runtime/Maui/Mac/StructsAndEnums.cs
new file mode 100644
index 00000000..6b6e0eef
--- /dev/null
+++ b/Emgu.TF.Runtime/Maui/Mac/StructsAndEnums.cs
@@ -0,0 +1,4 @@
+namespace Emgu.TF.Lite.Platform.Maui.iOS
+{
+
+}
diff --git a/platforms/ios/bazel_build_tflite_catalyst b/platforms/ios/bazel_build_tflite_catalyst
deleted file mode 100755
index bac3cc57..00000000
--- a/platforms/ios/bazel_build_tflite_catalyst
+++ /dev/null
@@ -1,67 +0,0 @@
-#!/bin/bash -v
-
-if [ \( -n "$1" \) ]; then
- echo "Building with config $1"
-else
- echo "Please specify the ios config and architecture to build. e.g. $0 ios_fat; $0 ios_x86_64; $0 ios_sim_arm64; $0 ios_arm64; $0 ios_armv7"
- exit 1
-fi
-
-cd "$(dirname "$0")"
-cd ../../
-mkdir -p lib/ios
-cd tensorflow
-
-#check for x86_64 version of python3 from homebew
-if test -f "/usr/local/bin/python3"; then
- if test -d "/usr/local/lib/python3.9/site-packages"; then
- export PYTHON_BIN_PATH="/usr/local/bin/python3"
- export PYTHON_LIB_PATH="/usr/local/lib/python3.9/site-packages"
- fi
-fi
-
-#check for arm64 version of python3, if it is available, use this instead.
-if test -f "/opt/homebrew/bin/python3"; then
- if test -d "/opt/homebrew/lib/python3.9/site-packages"; then
- export PYTHON_BIN_PATH="/opt/homebrew/bin/python3"
- export PYTHON_LIB_PATH="/opt/homebrew/lib/python3.9/site-packages"
- fi
-fi
-
-#The python3 comes with Xcode seems to have issues when compiling for tflite using bazel, will disable it now.
-
-#if test -f "/Applications/Xcode.app/Contents/Developer/Library/Frameworks/Python3.framework/Versions/Current/bin/python3"; then
-# if test -d "/Applications/Xcode.app/Contents/Developer/Library/Frameworks/Python3.framework/Versions/Current/lib/python3.8/site-packages"; then
-# export PYTHON_BIN_PATH="/Applications/Xcode.app/Contents/Developer/Library/Frameworks/Python3.framework/Versions/Current/bin/python3"
-# export PYTHON_LIB_PATH="/Applications/Xcode.app/Contents/Developer/Library/Frameworks/Python3.framework/Versions/Current/lib/python3.8/site-packages"
-# fi
-#fi
-
-echo PYTHON_BIN_PATH=$PYTHON_BIN_PATH
-echo PYTHON_LIB_PATH=$PYTHON_LIB_PATH
-
-export TF_CONFIGURE_IOS='1'
-export TF_ENABLE_XLA=1
-export TF_NEED_CUDA=0
-export TF_NEED_ROCM=0
-export TF_NEED_OPENCL_SYCL=0
-export TF_DOWNLOAD_CLANG=0
-export CC_OPT_FLAGS="-match=native -Wno-sign-compare"
-export TF_SET_ANDROID_WORKSPACE=0
-
-BAZEL_OUTPUT_USER_ROOT="$(pwd)/../bazel_output_$1"
-
-cp -f tensorflow/lite/ios/BUILD.apple tensorflow/lite/ios/BUILD
-
-rm -rf bazel-bin/tensorflow/lite/ios/TensorFlowLiteC_framework.zip
-
-./configure
-#alias python="/usr/local/bin/python3"
-#bazel --output_user_root=$BAZEL_OUTPUT_USER_ROOT build --verbose_failures --config=ios_fat --copt="-DCL_DELEGATE_NO_GL" --copt="-D__IOS__" -c opt --action_env PATH="$PATH" //tensorflow/lite/ios:TensorFlowLiteC_framework
-bazel --output_user_root=$BAZEL_OUTPUT_USER_ROOT build --verbose_failures --incompatible_run_shell_command_string=false --apple_platform_type=macos --cpu==$1 --copt="-DCL_DELEGATE_NO_GL" --copt="-D__IOS__" -c opt ${@:2} //tensorflow/lite/ios:TensorFlowLiteC_framework
-unzip -o bazel-bin/tensorflow/lite/ios/TensorFlowLiteC_framework.zip TensorFlowLiteC.framework/TensorFlowLiteC -d ../lib/ios
-mv ../lib/ios/TensorFlowLiteC.framework/TensorFlowLiteC ../lib/ios/libtfliteextern_$1.a
-#cp -r TensorFlowLiteC.framework/TensorFlowLiteC ../lib/ios/libtfliteextern.a
-cd ..
-
-