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MythicDrop

MythicDrop is a lightweight plugin designed to enhance your MythicMobs experience by adding customizable drops upon killing MythicMobs. With MythicDrop, you can configure specific items, commands, or even give players in-game currency as rewards for defeating MythicMobs.

Features

  • Customizable drops for each MythicMob.
  • Support for items, commands, and in-game currency as rewards.
  • Easily configurable through a simple YAML file.
  • Color-coded messages to enhance player experience.
  • LuckPerms support for per-group configured drops!
  • NEW: Added Damage Processing option to choose whether the player with the most damage or the last-hit player gets the reward.

How to Use

  1. Install MythicDrop on your Spigot server.
  2. Configure custom drops for each MythicMob in the config.yml file.
  3. Customize messages and rewards to match your server's gameplay.
  4. Start slaying MythicMobs and watch as your players enjoy the custom rewards!

Configuration Example

# Reward processing options
reward-processing:
  most-damage: false   # If true, the player who dealt the most damage will receive the reward
  # If false, the player who delivers the last hit will receive the reward

# If you set most-damage to true, you have to modify the mythicmobs mob config and add the "ThreatTable: true" option
# Example:
# BigScaryBoss:
#   Type: zombie
#   Display: '&6Zombie'
#   Health: 20000
#   Modules:
#     ThreatTable: true
# Configuration for different mobs and their drops

Skeleton-king:
  drops:
    default:
      drop1:
        command: "give %player% diamond 1"
        chance: 0.5
        message: "&b&lYou got a diamond from the Skeleton King!" # Custom message supporting color codes
      drop2:
        command: "give %player% iron_sword 1"
        chance: 0.3
        message: "&e&lYou got an iron sword from the Skeleton King!"
      drop3:
        command: "money give %player% 100"
        chance: 0.2
        message: "&a&lYou received 100 money for defeating the Skeleton King!"
    vip:
      drop1:
        command: "give %player% diamond 2"
        chance: 0.6
        message: "&b&lVIP! You got 2 diamonds from the Skeleton King!" # VIP reward message
      drop2:
        command: "give %player% iron_sword 1"
        chance: 0.4
        message: "&e&lVIP! You got an iron sword from the Skeleton King!"
      drop3:
        command: "money give %player% 200"
        chance: 0.3
        message: "&a&lVIP! You received 200 money for defeating the Skeleton King!"

Zombie-lord:
  drops:
    default:
      drop1:
        command: "give %player% emerald 1"
        chance: 0.4
        message: "&2&lYou got an emerald from the Zombie Lord!"
      drop2:
        command: "give %player% iron_helmet 1"
        chance: 0.25
        message: "&6&lYou got an iron helmet from the Zombie Lord!"
      drop3:
        command: "money give %player% 150"
        chance: 0.1
        message: "&a&lYou received 150 money for defeating the Zombie Lord!"
    vip:
      drop1:
        command: "give %player% emerald 2"
        chance: 0.6
        message: "&2&lVIP! You got 2 emeralds from the Zombie Lord!"
      drop2:
        command: "give %player% iron_chestplate 1"
        chance: 0.3
        message: "&6&lVIP! You got an iron chestplate from the Zombie Lord!"
      drop3:
        command: "money give %player% 300"
        chance: 0.25
        message: "&a&lVIP! You received 300 money for defeating the Zombie Lord!"