Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Question on importing FX made in Unity to Effekseer // Unityで作成したFXをEffekseerにインポートする場合の質問 #968

Open
shrimplyshrimp opened this issue Nov 2, 2023 · 9 comments

Comments

@shrimplyshrimp
Copy link

Hello, kind developer of this awesome program.
We are trying to import an FX file created via Unity
and exported via FBX Exporter (from Unity Package Manager).

I have read your response on this:
#65

But unfortunately, I could not quite understand how to follow through.
Can you give me a step-by-step guide on how to do this:

fbxToEffekseerModelConverter xxx.fbx -o xxx.efkmdl (with any options.)

I... know very little about programming and computers in general.
You can respond in Japanese, I will run it through translator.

Thank you in advance.


こんにちは、この素晴らしいプログラムの親切な開発者です。
Unityで作成したFXファイルをインポートしようとしています
FBX Exporter (Unity Package Manager から) 経由でエクスポートされます。

これに関するあなたの返答を読みました。
#65

しかし残念ながら、どのように進めていけばよいのかよく分かりませんでした。
これを行う方法についての段階的なガイドを教えていただけますか:

fbxToEffekseerModelConverter xxx.fbx -o xxx.efkmdl (任意のオプション付き)

私はプログラミングやコンピューター全般についてはほとんど知りません。
日本語で返信していただければ、翻訳者を通して対応させていただきます。

よろしくお願いします。

@durswd
Copy link
Collaborator

durswd commented Nov 2, 2023

Would you please upload your FBX file?

@shrimplyshrimp
Copy link
Author

01_Magic_Circle.zip

@durswd
Copy link
Collaborator

durswd commented Nov 2, 2023

The fbx file doesn't contain a mesh

@shrimplyshrimp
Copy link
Author

I am really sorry. It seems that we are having trouble exporting .fbx to begin with.
(1) What would be recommended way of exporting a Unity VFX and importing it to Effekseer?
(2) With a corret .fbx file, how would we proceed importing it to Effekseer?

Thanks.

@durswd
Copy link
Collaborator

durswd commented Nov 2, 2023

(1) I don't know. Please ask about it in Unity Community.
(2) You don't need to use a command line. Effekseer can open fbx directly.

@shrimplyshrimp
Copy link
Author

image
Do I import it via this?

or...
image
this??

@durswd
Copy link
Collaborator

durswd commented Nov 2, 2023

Please open from Load

@shrimplyshrimp
Copy link
Author

so assuming that we correctly export fbx file from unity, effekseer can load it, even its particle systems?

@durswd
Copy link
Collaborator

durswd commented Nov 3, 2023

Yes

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants