diff --git a/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.ModelRenderer.cpp b/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.ModelRenderer.cpp index db531e6496..dc2d464de3 100644 --- a/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.ModelRenderer.cpp +++ b/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.ModelRenderer.cpp @@ -198,7 +198,7 @@ ModelRendererRef ModelRenderer::Create(RendererImplemented* renderer) ShaderCodeView dist_ps(get_model_distortion_ps(renderer->GetDeviceType())); const auto texLocUnlit = GetTextureLocations(EffekseerRenderer::RendererShaderType::Unlit); - const auto texLocLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedLit); + const auto texLocLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::Lit); const auto texLocDist = GetTextureLocations(EffekseerRenderer::RendererShaderType::BackDistortion); const auto texLocAdUnlit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedUnlit); const auto texLocAdLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedLit); diff --git a/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.Renderer.cpp b/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.Renderer.cpp index 189343da8d..6a2ede802f 100644 --- a/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.Renderer.cpp +++ b/Dev/Cpp/EffekseerRendererGL/EffekseerRendererGL/EffekseerRendererGL.Renderer.cpp @@ -239,7 +239,7 @@ bool RendererImplemented::Initialize() ShaderCodeView lit_ps(get_model_lit_ps(GetDeviceType())); const auto texLocUnlit = GetTextureLocations(EffekseerRenderer::RendererShaderType::Unlit); - const auto texLocLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedLit); + const auto texLocLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::Lit); const auto texLocDist = GetTextureLocations(EffekseerRenderer::RendererShaderType::BackDistortion); const auto texLocAdUnlit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedUnlit); const auto texLocAdLit = GetTextureLocations(EffekseerRenderer::RendererShaderType::AdvancedLit);