All notable changes to this project will be documented in this file. See standard-version for commit guidelines.
2.23.3 (2022-12-07)
- fixes dropzone inheritance issue (8e10905)
2.23.2 (2022-12-06)
2.23.1 (2022-12-06)
- empty inline groups easier to drop (20744a0)
- fixes nested conditioned property behavior (closes #116) (6fc2aee)
- fixes nested inline content not displayed (close #105) (4c50bf0)
2.23.0 (2022-11-23)
2.22.6 (2022-11-17)
- statblock renderer now replaces links correctly (cb440f3)
2.22.5 (2022-11-08)
- adds more css vars (68ad4e1)
2.22.4 (2022-11-08)
- adds heading font color variable (35965f7)
2.22.3 (2022-11-08)
- adds several css variables (477cfdb)
2.22.1 (2022-10-30)
- checks to make sure next exists before trying to scroll in suggesters (49820f1)
- improves vault path parsing logic (f1f8aa5)
- skip invalid parse folders (fe55bb4)
2.22.0 (2022-10-27)
- can now link trait & text block headers to properties (3c427dc)
2.21.9 (2022-10-20)
2.21.8 (2022-10-02)
- fixes issue where traits were incorrectly being filtered out (8a0823d)
2.21.7 (2022-09-30)
- removed console logs (c0b5031)
2.21.6 (2022-09-30)
2.21.5 (2022-09-30)
- fixes images in frontmatter (close #97) (e19b4e3)
- fixes rendering links in markdown blocks (close #96) (2154f2d)
- images now hover preview, open on click (meta modifier for new window) (close #93) (9ede1de)
2.21.4 (2022-09-29)
2.21.3 (2022-09-29)
- fixes image link loading regression (f5fe9e6)
2.21.2 (2022-09-23)
- greatly improved 5e.tools importer (5e5df99)
2.21.1 (2022-09-20)
- read & parse markdown links (you're welcome @ebullient :) ) (7791e66)
- saves and skillsaves can now be supplied as an object or array of objects (0deca41)
2.21.0 (2022-09-13)
- rewrote 5e.tools importer (595a354)
- sources can now be arrays & filter properly (close #90) (0f0cf83)
2.20.0 (2022-09-12)
- added ability to set multiple bestiary folders (2b95ffa)
2.19.1 (2022-09-12)
- fixes parsing when a bestiary folder is set (442d21c)
2.19.0 (2022-09-12)
- adds debug logging (4afa97d)
2.18.1 (2022-09-11)
- accidentally disabled save button (c7166aa)
2.18.0 (2022-09-11)
- Adds "Copy YAML" option to statblock menus (ef70977)
2.17.2 (2022-09-01)
- fixes text duplication with dice roller turned on (2cfbabd)
- improves column logic (fa78fd8)
- improves rendering of text content holder (6812371)
2.17.1 (2022-08-31)
- fixes rendering wikilinks from saved monsters (3fa88f1)
2.17.0 (2022-08-31)
- Statblocks will now try to detect & render links (109f278)
2.16.2 (2022-08-22)
2.16.1 (2022-08-21)
- Adds brat release to workflow (d52f0cb)
2.16.0 (2022-08-21)
2.15.1 (2022-08-17)
- fixed issue where a null source could crash bestiary searches (cf26e7d)
2.15.0 (2022-08-15)
- Spells blocks now respect the Render Markdown option (c5cffe5)
2.14.8 (2022-06-26)
- Spell import issues fixed (ba1dd8f)
2.14.7 (2022-06-21)
- Fixed parsing of strings in spells block (9e8aae5)
2.14.6 (2022-06-10)
- bump esbuild (3e08167)
2.14.5 (2022-06-10)
- Fixes caching issue preventing homebrew from updating (closes #63) (2e5565b)
- Several 5e.tools-related import bugs fixed (ref #58) (c3652e4)
- Update full example to include resistances (close #64) (027510b)
2.14.2 (2022-03-23)
- Fixes issue with settings tab on mobile (9cb29b6)
2.14.1 (2022-03-10)
- improved column splitting (908850b)
- Integrates PR #35 (7284fb8)
- Statblock Columns were being built too aggressively (117b9ec)
2.14.0 (2022-03-10)
- Adds Custom Layout importer (0ec8175)
2.13.0 (2022-03-10)
- Fixes dropping into inline groups (close #45) (dfa0ec7)
- Improves file parsing for statblocks defined in frontmatter (close #44) (52b4990)
2.12.2 (2022-03-01)
- Significantly improved settings page performance (4df1591)
2.12.1 (2022-02-22)
- add ability to set monster display name when rendering from initiative tracker (6c6b750)
2.12.0 (2022-02-20)
- Adds basic fate core layout option (0aed05e)
2.11.7 (2022-02-17)
- re-added fantasy age stat table (4335167)
2.11.6 (2022-02-17)
- Basic 5e Statblock now supports Bonus Actions (thank you @kgar) (PR #40)
2.11.5 (2022-02-16)
- greatly improved image loading (ca94352)
2.11.4 (2022-02-13)
2.11.3 (2022-01-28)
- 🐛 removes log (05f342a)
2.11.2 (2022-01-28)
- 🐛 fixes issue with escaped characters in markdown (ffce2b8)
2.11.1 (2022-01-22)
- fixed issue with editing blocks in custom layouts (83e2bd3)
2.11.0 (2022-01-22)
- TTRPG Statblocks 2.X Release! (e5d2e79)
2.10.0 (2022-01-21)
- add support for statblocks defined in yaml (de81930)
- fix column wrapping logic on large blocks (7e6b3fc)
- fixed issue with settings when monster had no source (299f5c7)
2.9.0 (2022-01-21)
- switch to esbuild (766bb45)
- fixes issue where providing an empty subtype would crash plugin (b16bfd0)
- removed logs (ac4789a)
- removes extraneous logs (da7f93a)
2.8.0 (2022-01-20)
- adds export as json option to Layouts (a2782f9)
- removed console logs (ce14ef3)
2.7.1 (2022-01-20)
- update load monster to prevent reference collisions (1690d5c)
2.7.0 (2022-01-20)
- adds classes to container and parent element in postprocessor (1390e2e)
2.6.0 (2022-01-20)
2.5.2 (2022-01-17)
2.5.1 (2022-01-17)
2.5.0 (2022-01-17)
2.4.0 (2022-01-13)
- adds text block type to layouts (#30) (137566a)
- layout name is now added to statblocks (8d73700)
- Property, Saves, Spells, Text, and Traits block types can now render markdown (#24, #5, #16) (cb75afe)
- Table blocks have optional
calculate
property to turn off modifier calculation (#30) (fce05c6)
- Fixed column wrapping algorithm (6275eec)
- Fixed issue with removing 5e-based properties from monsters (#30) (64c8b1c)
- Fixed issue with viewing monster in settings (1f90976)
- fixes issue with creating a new layout from scratch (860aeac)
2.4.0 (2022-01-13)
- adds text block type to layouts (#30) (137566a)
- layout name is now added to statblocks (8d73700)
- Property, Saves, Spells, Text, and Traits block types can now render markdown (#24, #5, #16) (cb75afe)
- Table blocks have optional
calculate
property to turn off modifier calculation (#30) (fce05c6)
- Fixed column wrapping algorithm (6275eec)
- Fixed issue with removing 5e-based properties from monsters (#30) (64c8b1c)
- Fixed issue with viewing monster in settings (1f90976)
- fixes issue with creating a new layout from scratch (860aeac)
2.3.1 (2022-01-06)
- fix column wrapping (ea619c2)
- fix column wrapping better (7c3793d)
- remove log from image component (876abbc)
- update plugin name in console messages (9aa7b53)
2.3.0 (2022-01-06)
- dice enabled blocks now default to using plugin parse method if no property or callback is provided (f6fa7eb)
2.2.4 (2022-01-06)
2.2.3 (2022-01-04)
2.2.2 (2022-01-04)
- added image type to statblock layout creator (0d6b5ad)
- property block now recursively stringifies (fef806f)
- Property block now uses fallback correctly (036c262)
2.2.1 (2022-01-04)
- made image bigger (b52f92f)
2.2.0 (2022-01-04)
- added
image
parameter to statblocks (0265dcc) - statblocks now receive monster name as class (9b11b80)
- Menu dropdown icon is now placed outside of statblock element (115792a)
- Subheading recursively stringifies properties (34d291a)
- Table headers maintain coloring (707709f)
2.1.1 (2021-12-22)
- default statblock now respected (d517b02)
- statblock is now a valid parameter (same as layout) (0d9da5d)
2.1.0 (2021-12-21)
- added "Delete All Filtered" button to settings (0dcff35)
- failing to get a dice roller broke plugin (ba5a2a1)
- improved initiative importing errors (close #21) (5d0010f)
- increased threshold to create multiple columns (3d95c86)
- proficiency bonus is now correctly calculated (3cc9bbe)
2.0.12 (2021-12-21)
- fixed issue with displaying conditioned properties (c1ea36a)
1.5.8 (2021-12-16)
- fixed data.map bug (11d68e8)
1.5.6 (2021-12-16)
- fixed data.map bug (11d68e8)