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Tile.blueprint
39 lines (38 loc) · 1.73 KB
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Tile.blueprint
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entities=
[
{
name="Tile"
position=[0.0 0.0 0.0]
angles=[-0.0 0.0 0.0]
tags=["usable"] components=
[
{type="Model" model_name="vertigo/interior/stack_01_base.model"}
{type="Collision" collision_name="vertigo/interior/stack_01_base.collision" collision_physics=false collision_gravity=true collision_filter="Solid"}
{type="Script" script_name="sweeper_of_mines/tile.lua" script_values={flag=[EntityId 2] mineBlueprint="mine/mine.blueprint" number=[EntityId 1]}}
{type="Trigger" trigger_filter="Player" trigger_shape=0 trigger_box_half_extents=[1.0 1.0 1.0] trigger_force_strength=1.0 trigger_force_type=0 trigger_force_direction=[0.0 1.0 0.0]}
]
children=
[
{
name="Scoreboard Number"
position=[0.0 0.25 0.720266]
angles=[-1.570796 0.001511 0.0]
tags=["scoreboard_number"] components=
[
{type="Model" model_name="scoreboard/number.model" model_skin="off"}
{type="Script" script_name="scoreboard/digit.lua" script_values={}}
]
}
{
name="Flag"
position=[0.0 0.0 0.0]
angles=[-0.0 0.0 0.0]
components=
[
{type="Model" model_name="vertigo/interior/stack_01_c.model" model_visible=false}
{type="Script" script_name="sweeper_of_mines/flag.lua" script_values={}}
]
}
]
}
]