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WandererStringsLoader.csproj
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WandererStringsLoader.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E94B1808-C5D9-4BF2-9858-F83286E18504}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WandererStringsLoader</RootNamespace>
<AssemblyName>WandererStringsLoader</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="TaleWorlds.BattlEye.Client">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.BattlEye.Client.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.CampaignSystem">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.CampaignSystem.ViewModelCollection">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.ViewModelCollection.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Core">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Core.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Core.ViewModelCollection">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Core.ViewModelCollection.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Diamond">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Diamond.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Diamond.AccessProvider.Epic">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Diamond.AccessProvider.Epic.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Diamond.AccessProvider.Steam">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Diamond.AccessProvider.Steam.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Diamond.AccessProvider.Test">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Diamond.AccessProvider.Test.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.DotNet">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.DotNet.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.DotNet.AutoGenerated">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.DotNet.AutoGenerated.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Engine">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Engine.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Engine.AutoGenerated">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Engine.AutoGenerated.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Engine.GauntletUI">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Engine.GauntletUI.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.GauntletUI">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.GauntletUI.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.GauntletUI.Data">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.GauntletUI.Data.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.GauntletUI.ExtraWidgets">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.GauntletUI.ExtraWidgets.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.GauntletUI.PrefabSystem">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.GauntletUI.PrefabSystem.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.GauntletUI.TooltipExtensions">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.GauntletUI.TooltipExtensions.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.InputSystem">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.InputSystem.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Library">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Library.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.Localization">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.Localization.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade.AutoGenerated">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.AutoGenerated.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade.Diamond">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Diamond.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade.GauntletUI.Widgets">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll</HintPath>
</Reference>
<Reference Include="TaleWorlds.MountAndBlade.Helpers">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Helpers.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="SubModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>