Bit Code Issue Exist --> Did some one published iOS app to Stores Recently? #10991
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Having the same issue. Any way to disable bitcode on release build? |
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I have added in to.csProject .net 7 iOS native |
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Copy the following lines above the of your .csproj and build again: <_StripBitcodeFromFrameworksMasterAfterTargets Condition="'$(OS)'=='Unix'">_ExpandNativeReferences <_StripBitcodeFromFrameworksMasterDependsOnTargets Condition="'$(OS)'=='Unix'">_StripBitcodeFromFrameworksOnMac
This code helped me. the solution works. |
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I got the error that @hirakdesai has mentioned, namely: I tried doing what the error mentioned and built my Framework in XCode through However if you are not building the framework yourself and don't have access to the source code for building, I would perhaps create an issue on the Github page of the supplier of the framework. |
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Recently appstore has deprecated Bitcode that means when you try to publish app from transporter it passes there. But later on mail you will get error like this : ITMS-90482: Invalid Executable - The executable 'NotesSolution.app/Frameworks/FBLPromises.framework/FBLPromises' contains bitcode.
We have lot's of thread on going with Xcode ITMS-90482: Invalid Executable - The executable 'NotesSolution.app/Frameworks/FBLPromises.framework/FBLPromises' contains bitcode.
I tried placing this code on csproj inside` iOS Release config:
<MtouchEnableBitcode>False</MtouchEnableBitcode>
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