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NEWS.md

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rgl2gltf 1.0.5

  • Support transparency.
  • Fix noRemap issue as requested by CRAN.

rgl2gltf 1.0.3

  • Added print support for sparse accessors; rgl added support in its Buffer object in version 0.109.11 (issue #8).
  • Re-ran Roxygen to generate correct HTML for the Gltf help topic.
  • Updated link to 'glTF' web page.
  • Fixed write to system dir in the animation control.

rgl2gltf 1.0.0

  • Added a NEWS.md file to track changes to the package.
  • Added "rigid" method animation to playgltf().
  • Added gltfwidget() to play in WebGL.
  • Added debugging function showTags().
  • Added shader support for skins.
  • Added findEntry() debugging function.
  • Added modifyShaders() function to edit shaders.
  • Added shader for normal textures.
  • Added getTangents() to use MikkTSpace code to assign tangents if they are not specified. These can be used in normal textures.
  • Textures may now be specified in JPEG format, not just PNG.
  • writeglTF() now writes the binary part of the file as well as the JSON part.
  • Added "physically based rendering" (PBR) methods.
  • Fixed baseColorTexture and bufferView.target errors (issue #38).
  • Fixed type errors (issue #38).
  • Now writes colors using normalized bytes (issue #40).
  • Modified mikktspace.c for C99 compatibility.