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Possible Features #13
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I'll think about it. Most likely I will implement this feature, but not too soon (within a month, I suppose). Although, if this is urgent, then you can do it by yourself (this is not too hard and I'll guide you). To know when slide is completed (with animation or not), you can use this method:
You'll receive a boolean (true - menu was opened, false - menu was closed). |
Thank You, I will attempt to implement this functionality (and possibly learn a thing or two in the process!). Your help has been invaluable 👍 |
Alright, then you better fork this repo :) Please, mail me directly (my Email is in my profile on GitHub) - I'll get you some advices on where to look and what to change. |
Nothing in relation to this topic but I think it's not important to open an other one... It's me or it seems that there is deceleration or step between 0-85% opening and the 15% remaining (also when you close) or it's just a lag ? |
Ok indeed in the SlideAnimation there is DecelerateAnimation ^^ Sorry ! |
I am not able to implement the following method in my class: Its giving an error in this line, SlideHolder.OnSlideListener. Can anyone suggest me how to implement this. Thanks |
Is it possible to have the menu "slide on top" of the main layout instead of "pushing" the main layout out of the way?
My implementation would be sliding a layout on top of the previous layout so that the previous layout is still visible on the edge.
Also is there a way to listen for when the open or close animation if finished?
Here is a layout example:
http://pastebin.com/cKcFDLij
Cheers,
your projects are a life saver!
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