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Apps sometimes fail to launch due to "missing executable" #232

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dmarmor opened this issue May 27, 2020 · 3 comments
Open

Apps sometimes fail to launch due to "missing executable" #232

dmarmor opened this issue May 27, 2020 · 3 comments
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waiting on info waiting for more info from the community

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@dmarmor
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dmarmor commented May 27, 2020

Hi @dmarmor
my mac crashed again today and all apps that were open at that moment didn't start after rebooting: starting them actually started my default chrome. To clarify: i started the from the dock. To get them into the dock o usually start them via Spotlight (t be correct: mostly using Alfred) and the drag the icon from the running app into the dock place i want (from the right side of the dock to the left part) - this way the dock item links to the app in EpichromeEngines.noindex.

Thanks to your tipp: i even didn't have to delete the app from EpichromeEngines.noindex but just had to start the app direct from the /Applications directory and then they started again. Only the icon had to be fixed.

It was not exactly the same behavior as last time (issue #214). Last time i had to some point this dialog box:

image

Next time i will to save the log file (~/Library/Application Support/Epichrome/Apps//epichrome_app_log.txt) before restarting the apps

Originally posted by @talleux in #202 (comment)

@dmarmor
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dmarmor commented May 27, 2020

Hi @talleux, I'm moving this discussion from issue #202 to here, as this is separate from the tab issue.

@dmarmor
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dmarmor commented May 27, 2020

Here's Epichrome 2.3.2b2, a beta with an attempt to fix this problem. It does a bunch more checking and retrying when it encounters the missing executable error from /usr/bin/open.

Please let me know if it helps with the apps that were failing!

@dmarmor dmarmor added pending working on this for an upcoming release waiting on info waiting for more info from the community labels May 27, 2020
@dmarmor
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dmarmor commented May 31, 2020

Version 2.3.2 is released with my attempt to fix this problem. I'll leave the issue open for a little while in case anybody experiences this problem again. Please let me know if you do!

@dmarmor dmarmor removed the pending working on this for an upcoming release label May 31, 2020
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