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Instrument loop points are ignored #45
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duplicated: #33 |
Potential fix in FluidSynth: https://github.com/FluidSynth/fluidsynth/pull/1018/files |
For what it's worth, I fixed it locally by disabling this block: FluidLite/src/fluid_defsfont.c Lines 3192 to 3206 in 7c150b0
This seems to be an older version of the FluidSynth sanitize code linked above. |
That was removed in FluidSynth by PR#184 |
This causes loop offset modulators to be ignored. See divideconcept/FluidLite#45
Given:
Expected: Fluidlite plays smooth loop points as when previewing the Preset in Polyphone.
Observed: Fluidlite plays the entire sample looped with popping noise.
Caveat: I am using a slightly older version of Fluidlite, please close if this has already been addressed.
cc @Wohlstand
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