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You are doing the signal connection the intended way, but when starting dialog with Dialogic.start() you do not need to add the return value as a child anymore.
"Out of date" is a funny description for this. You are right there is not that much documentation yet on 2.x, because it is still in alpha. Writing a lot of documentation now means it might need rewriting later so we didn't do it a lot yet.
I will add this to dialogic-godot/documentation#38 and close this.
The problem
Describe the bug
Wiki is out of date, accidentally wrote to wiki.
Expected behavior
A clear and concise description of how to use Dialogic and Event Signals
System (please complete the following information):
Solutions
Possible fixes
I've accessed the signals using the Dialogic class directly:
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