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Releases: deathkiller/jazz2

0.5.9: Birds and multi-language support

11 May 11:14
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  • Added Birds
  • Added multi-language support
    • English, German, Czech and incomplete Polish language is included
    • Restart is required to change language
    • If you want to translate it into your language, let me know!
  • Added custom font with additional characters
  • Added "Episode Complete" sign in main menu
  • Added Sugar rush
  • Added the rest of Frog animations and Eva in Shareware Demo
  • Added sound for Caterpillar smoke dizziness
  • Added Frame Rate Limit to Settings
  • First prototype of Multiplayer
    • Supports only Battle mode and only few features
    • Run Jazz2.Server.exe and connect to it in the game
    • Splitscreen is not supported yet
  • Bugfixes and refactoring

0.5.8.1: Fix for critical bug

29 Apr 20:15
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  • Fix for The game has strange graphical artifacts and lines on Linux and Android (#13)
  • Only Import.exe was changed

0.5.8: Frog, Caterpillar and other improvements

28 Apr 13:47
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  • Added Frog (in Shareware Demo episode)
  • Added Caterpillar smoke dizziness
  • Adjusted double jump
  • Adjusted shaking of camera (Queen boss)
  • Tweaked main menu
  • Fixed boss music not playing
  • Android: Better fullscreen support with transparent navigation bar
  • Android: Better touch buttons and customizable padding
  • Android: Fixed low-quality sound

0.5.7: New visual effects and other changes

29 Mar 11:48
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  • Added camera viewport limit transition
  • Added Rolling Rocks
  • Added dithering to GB shader
  • Control bindings are persistent
  • Better visual effect for Electro weapon
  • Reduced file size of levels and tilesets
  • Fixed Carrots (and added circle visual effect)
  • Fixed player animations
  • Fixed moving platforms
  • Fixed Queen boss
  • Fixed collisions
  • Fixed bug where player can shoot through tiles
  • Android: Better support for newer Android versions (and Notch support)
  • Android: Better Content path search algorithm
  • Android: Fixed music playback

0.5.6: Various changes and fixes

15 Mar 18:11
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  • Added GB rescale shader
  • Better level exit transition
  • Updated Settings menu
  • Android: Added adaptive icon
  • Android: Fixed touch controls
  • Android: Removed arm64-v8a and x86_64 ABIs, Jazz2.apk is smaller

0.5.5: Simplified installation and bugfixes

09 Mar 19:17
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  • Installation on Android is simplified (because a lot of people didn't copy Android-specific files)
    • Android-specific files are now automatically included in Main.dz
    • Import game files using Desktop release, copy Content directory to specified path on target device, install Jazz2.apk and run
  • Some bugfixes (crash in Loose Screws)

0.5.4: Minor changes

06 Mar 21:22
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  • Renamed .dz file to Main.dz
  • Android: Added welcome screen for incomplete installations
  • Android: Improved "Application has exited unexpectedly" screen

0.5.3.2: Another fix for Android

24 Feb 19:30
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For Desktop use previous version! This release may fix issues on some Android devices with strange OpenGL drivers.

0.5.3: Only fixes for Android

17 Feb 19:50
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For Desktop use previous version! This release may fix issues on some Android devices.

  • Added better shader error handling
  • Android: Added runtime permissions for Android 6 and newer

0.5.2: Minor changes

10 Feb 13:01
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  • Added fullscreen mode
  • Added in-game settings menu
  • Updated dependencies
  • Various bugfixes (mostly for Linux)
  • Android: Crash report is sent automatically to developer