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Unity asset store license conflict #399

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xealgo opened this issue Jan 12, 2025 · 1 comment
Open

Unity asset store license conflict #399

xealgo opened this issue Jan 12, 2025 · 1 comment

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@xealgo
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xealgo commented Jan 12, 2025

The license file in the repo is an MIT. However, Unity has it listed as the standard Unity EULA. I added this library via Git URL in the package manager, but now I'm unsure as to whether or not I could potentially violate Unity's license agreement.

Asset store link: https://assetstore.unity.com/packages/tools/utilities/naughtyattributes-129996#description

Please note that Unity's licensing stuff is massively confusing to me. All of the free assets I use are also within the same EULA. If I'm just being an idiot, I accept it and apologize for raising this ticket.

@TylerTemp
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Not sure if this is fully true:

Though Unity disallows an asset to contain a sub-license but: MIT is compatible with Unity's EULA (same as CC0, which is compatible with it too). Thus it's OK to include an MIT licensed asset inside your own asset.

(Again, this is from my understanding, not a legal advice)

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