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I need to display a couple images together on screen, I expect them to have a resolution above the max texture size, so tilling would be necessary. And I need both images to be zoomable at the same time, as they are a single one so the user can scroll from one to another.
What would be the best approach for doing this?
The images would come from a server, a way for making this work could be to combine both images into a single one after receiving them, and write them to disk and keep some information about their size so I can locate them later in the view, and finally load the content a single image, but I would prefer to not have to re-compress them (e.g. two jpgs) or take extra space on disk.
Any other alternatives? I wouldn't mind to tweak the library if I need to, but I would appreciate some guidance.
Thanks for the project!
The text was updated successfully, but these errors were encountered:
I need to display a couple images together on screen, I expect them to have a resolution above the max texture size, so tilling would be necessary. And I need both images to be zoomable at the same time, as they are a single one so the user can scroll from one to another.
What would be the best approach for doing this?
The images would come from a server, a way for making this work could be to combine both images into a single one after receiving them, and write them to disk and keep some information about their size so I can locate them later in the view, and finally load the content a single image, but I would prefer to not have to re-compress them (e.g. two jpgs) or take extra space on disk.
Any other alternatives? I wouldn't mind to tweak the library if I need to, but I would appreciate some guidance.
Thanks for the project!
The text was updated successfully, but these errors were encountered: