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Analyzer.py
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Analyzer.py
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import pandas as pd
import numpy as np
import xml.etree.cElementTree as Et
import math
import logging
import shapely
from shapely.geometry import LineString
from shapely.geometry import Point
class Analyzer:
def __init__(self):
self.logPath = ''
self.xmlPath = ''
self.cycles = pd.DataFrame(columns=["Left", "Right", "Ball", "Kick", "Tackle"], index=np.arange(6000))
self.teams = {}
self.left_complete_pass_count = 0
self.right_complete_pass_count = 0
self.left_wrong_pass_count = 0
self.right_wrong_pass_count = 0
self.left_correct_shoot_count = 0
self.right_correct_shoot_count = 0
self.left_wrong_shoot_count = 0
self.right_wrong_shoot_count = 0
self.left_correct_pass_pos = []
self.right_correct_pass_pos = []
self.left_wrong_pass_pos = []
self.right_wrong_pass_pos = []
self.left_saves_count = 0
self.right_saves_count = 0
@staticmethod
def dist(x1, y1, x2, y2):
return math.sqrt((x1-x2)**2+(y1-y2)**2)
def find_player_in_possess(self, cycle):
try:
current_cycle = self.cycles.iloc[cycle - 1].copy()
dist_left = np.array([])
dist_right = np.array([])
cur_ball = current_cycle['Ball']
ball_fac = self.dist(float(cur_ball['VelX']), float(cur_ball['VelX']), 0,0)
ball_fac += 1
ball_fac = 1/ball_fac
for player in current_cycle['Left']:
tmp = np.array([self.dist(float(player['PosX']), float(player['PosY']), float(current_cycle['Ball']['PosX'])
, float(current_cycle['Ball']['PosY']))])
dist_left = np.concatenate((dist_left, tmp))
for player in current_cycle['Right']:
tmp = np.array([self.dist(float(player['PosX']), float(player['PosY']), float(current_cycle['Ball']['PosX'])
, float(current_cycle['Ball']['PosY']))])
dist_right = np.concatenate((dist_right, tmp))
min_left = np.amin(dist_left)
min_right = np.amin(dist_right)
if min_left < min_right and min_left < (1.1 + ball_fac):
logging.debug('Cycle {} closest player is Left {} with distance = {}'
.format(cycle, np.argmin(dist_left)+1, min_left))
return np.argmin(dist_left)+1
elif min_left > min_right and min_right < (1.1 + ball_fac):
logging.debug('Cycle {} closest player is Right {} with distance = {}'
.format(cycle, np.argmin(dist_right)+12, min_right))
return -(np.argmin(dist_right)+1)
else:
logging.debug('Cycle {} no one is in possession'.format(cycle))
return 0
except TypeError:
return 0
def extract_rcg_file(self):
tree = Et.parse(self.xmlPath)
root = tree.getroot()
for node in root:
if node.tag == 'Team':
if node.attrib['Side'] == 'Left':
self.teams['Left'] = {'Name': node.attrib['Name'], 'Score': int(node.attrib['Score']), 'Goals': []}
for goal in node:
self.teams['Left']['Goals'].append({'Cycle': int(goal.text)})
else:
self.teams['Right'] = {'Name': node.attrib['Name'], 'Score': int(node.attrib['Score']), 'Goals': []}
for goal in node:
self.teams['Right']['Goals'].append({'Cycle': int(goal.text)})
elif node.tag == 'Cycle':
current_cycle = self.cycles.iloc[int(node.attrib['Number']) - 1]
current_cycle['Left'] = []
current_cycle['Right'] = []
for movable in node:
if movable.tag == 'Ball':
current_cycle['Ball'] = movable.attrib
elif movable.tag == 'Player':
if movable.attrib['Side'] == 'Left':
current_cycle['Left'].append(movable.attrib)
else:
current_cycle['Right'].append(movable.attrib)
start_cycle = self.cycles.iloc[30]
for i in range(10):
if -52 < float(start_cycle['Left'][i]['PosX']) < - 36 and -20 < float(start_cycle['Left'][i]['PosY']) < 20:
self.teams['Left'].update({'Goalkeeper': i+1})
break
for i in range(10):
if 36 < float(start_cycle['Right'][i]['PosX']) < 52 and -20 < float(start_cycle['Right'][i]['PosY']) < 20:
self.teams['Right'].update({'Goalkeeper': i+1})
break
logging.debug(self.teams)
def extract_log_file(self):
file = open(self.logPath, 'r')
left_name = self.teams['Left']['Name']
for line in file:
if line.find('(kick ') != -1:
splited = line.split()
cycle = int(splited[0].split(',')[0])
if splited[2].split('_')[0] == left_name:
player = {'Side': 'Left', 'Unum': int(splited[2].split('_')[1][:-1])}
else:
player = {'Side': 'Right', 'Unum': int(splited[2].split('_')[1][:-1])}
kick = {'Power': float(splited[4]), 'Angle': float(splited[5].split(')(')[0])}
current_cycle = self.cycles.iloc[cycle-1]
current_cycle['Kick'] = player
current_cycle['Kick'].update(kick)
logging.debug(current_cycle['Kick'])
elif line.find('(tackle ') != -1:
splited = line.split()
cycle = int(splited[0].split(',')[0])
if splited[2].split('_')[0] == left_name:
player = {'Side': 'Left', 'Unum': int(splited[2].split('_')[1][:-1])}
else:
player = {'Side': 'Right', 'Unum': int(splited[2].split('_')[1][:-1])}
current_cycle = self.cycles.iloc[cycle - 1]
current_cycle['Tackle'] = player
logging.debug(current_cycle['Tackle'])
def analyze_possession(self):
left_possess_count = 0
right_possess_count = 0
two_cycles_ago = 0
one_cycle_ago = 0
possess_series = pd.Series(np.arange(6000))
for i in range(6000):
possess_series[i] = 0
had_kick = False
if i > 10:
for cycle_to_check in (reversed(range(i-3, i+1))):
kick = self.cycles.iloc[cycle_to_check]['Kick']
try:
if kick['Side'] == 'Left':
possess_series[i] = kick['Unum']
else:
possess_series[i] = -kick['Unum']
had_kick = True
break
except (AttributeError, TypeError):
continue
if had_kick is False:
possess_series[i] = self.find_player_in_possess(i + 1)
if possess_series[i] > 0:
left_possess_count += 1
elif possess_series[i] < 0:
right_possess_count += 1
logging.debug("Cycle {}: {} is in possession.".format(i, possess_series[i]))
self.cycles = self.cycles.assign(Owner=possess_series)
logging.debug('Left Possession is {} and Right Possession is {}'.format(left_possess_count, right_possess_count))
return left_possess_count, right_possess_count
def analyze_stamina(self):
total_left = 0
total_right = 0
for idx, row in self.cycles.iterrows():
if type(row['Left']) == list:
for player in row['Left']:
total_left += float(player['Stamina'])
for player in row['Right']:
total_right += float(player['Stamina'])
logging.debug('Left Stamina is {} and Right Stamina is {}'.format(total_left,total_right))
return total_left/65989, total_right/65989
def analyze_kicks(self):
previous_owner = 0
for idx, row in self.cycles[self.cycles['Kick'].notnull()].iterrows():
try:
self_pass = False
kick = row['Kick']
for i in range(idx + 1, min(idx + 30, 5999)):
next_kick = self.cycles.iloc[i]['Kick']
if type(next_kick) == dict:
if next_kick['Side'] == kick['Side'] and next_kick['Unum'] == kick['Unum']:
logging.debug('Self pass detected at {}!'.format(idx))
self_pass = True
break
if not self_pass:
logging.debug('Cycle {} {}'.format(idx+1, kick))
current_owner = kick['Unum']
if kick['Side'] == 'Right':
current_owner *= -1
next_owner = 0
target_cycle = 0
for i in range(idx+1, min(idx+150, 5999)):
temp_owner = self.cycles.iloc[i]['Owner']
if temp_owner != 0 and temp_owner != current_owner:
next_owner = temp_owner
logging.debug('Change of possession at {} from {} to {}!'.format(i + 1, current_owner, next_owner))
target_cycle = i
break
if next_owner * current_owner < 0:
# Checking for shoots
goal_scored = False
if current_owner > 0: # Left Player
player_pos = (
float(row['Left'][current_owner - 1]['PosX']),
float(row['Left'][current_owner - 1]['PosY']))
logging.debug('Player left {} position is {}'.format(current_owner, player_pos))
ball_pos = (float(self.cycles.iloc[idx]['Ball']['PosX']),
float(self.cycles.iloc[idx]['Ball']['PosY']))
next_pos = (ball_pos[0] + 16 * float(self.cycles.iloc[idx + 1]['Ball']['VelX']),
ball_pos[1] + 16 * float(self.cycles.iloc[idx + 1]['Ball']['VelY']))
kick_projection = LineString([ball_pos, next_pos])
goal_line = LineString([(52.5, 7), (52.5, -7)])
inter = goal_line.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Left correct shoot at: {}'.format(idx))
self.left_correct_shoot_count += 1
for goal in self.teams['Left']['Goals']:
if goal['Cycle']-idx < 30:
goal_scored = True
break
if not goal_scored and math.fabs(next_owner) == self.teams['Right']['Goalkeeper']:
logging.debug('Right keeper save at:{}'.format(idx))
self.right_saves_count +=1
continue
else:
goal_line = LineString([(52.5, 11), (52.5, -11)])
inter = goal_line.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Left wrong shoot at: {}'.format(idx))
self.left_wrong_shoot_count += 1
continue
if type(row['Tackle']) == float:
self.left_wrong_pass_count += 1
player_pos = (
float(row['Left'][current_owner - 1]['PosX']),
float(row['Left'][current_owner - 1]['PosY']))
target_pos = (float(self.cycles.iloc[target_cycle]['Right'][-next_owner - 1]['PosX']),
float(self.cycles.iloc[target_cycle]['Right'][-next_owner - 1]['PosY']))
self.left_wrong_pass_pos.append((player_pos, target_pos))
logging.debug('Wrong left pass at {}'.format(idx))
continue
else: # Right Player
player_pos = (
float(row['Right'][-current_owner - 1]['PosX']),
float(row['Right'][-current_owner - 1]['PosY']))
logging.debug('Player right {} position is {}'.format(current_owner, player_pos))
ball_pos = (float(self.cycles.iloc[idx]['Ball']['PosX']),
float(self.cycles.iloc[idx]['Ball']['PosY']))
next_pos = (ball_pos[0] + 16 * float(self.cycles.iloc[idx + 1]['Ball']['VelX']),
ball_pos[1] + 16 * float(self.cycles.iloc[idx + 1]['Ball']['VelY']))
kick_projection = LineString([ball_pos, next_pos])
goal_line = LineString([(-52.5, 7), (-52.5, -7)])
inter = goal_line.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Right correct shoot at: {}'.format(idx))
for goal in self.teams['Right']['Goals']:
if goal['Cycle']-idx < 30:
goal_scored = True
break
if not goal_scored and math.fabs(next_owner) == self.teams['Left']['Goalkeeper']:
logging.debug('Left keeper save at:{}'.format(idx))
self.left_saves_count +=1
continue
else:
goal_line = LineString([(-52.5, 11), (-52.5, -11)])
inter = goal_line.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Right wrong shoot at: {}'.format(idx))
self.right_wrong_shoot_count += 1
continue
if type(row['Tackle']) == float:
self.right_wrong_pass_count += 1
player_pos = (
float(row['Right'][-current_owner - 1]['PosX']),
float(row['Right'][-current_owner - 1]['PosY']))
target_pos = (float(self.cycles.iloc[target_cycle]['Left'][next_owner - 1]['PosX']),
float(self.cycles.iloc[target_cycle]['Left'][next_owner - 1]['PosY']))
self.right_wrong_pass_pos.append((player_pos, target_pos))
logging.debug('Right wrong pass at {}'.format(idx))
continue
elif next_owner * current_owner > 0:
# Checking for passes
if current_owner > 0: # Left Player
player_pos = (
float(row['Left'][current_owner - 1]['PosX']),
float(row['Left'][current_owner - 1]['PosY']))
logging.debug('Player left {} position is {}'.format(current_owner, player_pos))
target_pos = (float(self.cycles.iloc[target_cycle]['Left'][next_owner - 1]['PosX']),
float(self.cycles.iloc[target_cycle]['Left'][next_owner - 1]['PosY']))
logging.debug(
'Target position is {}.'.format(target_pos))
target_circle = Point(target_pos).buffer(2.5).boundary
ball_pos = (float(self.cycles.iloc[idx]['Ball']['PosX']),
float(self.cycles.iloc[idx]['Ball']['PosY']))
next_pos = (ball_pos[0] + 12 * float(self.cycles.iloc[idx + 1]['Ball']['VelX']),
ball_pos[1] + 12 * float(self.cycles.iloc[idx + 1]['Ball']['VelY']))
kick_projection = LineString([ball_pos, next_pos])
logging.debug("Next pos is {}".format(next_pos))
inter = target_circle.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Left correct pass at: {}'.format(idx))
self.left_complete_pass_count += 1
self.left_correct_pass_pos.append((player_pos, target_pos))
continue
else:
logging.debug('Anomaly at {}'.format(idx))
continue
else: # Right Player
player_pos = (
float(row['Right'][-current_owner - 1]['PosX']),
float(row['Right'][-current_owner - 1]['PosY']))
# print(kick_projection)
logging.debug('Player right {} position is {}'.format(current_owner, player_pos))
target_pos = (float(self.cycles.iloc[target_cycle]['Right'][-next_owner - 1]['PosX']),
float(self.cycles.iloc[target_cycle]['Right'][-next_owner - 1]['PosY']))
logging.debug(
'Target position is {}.'.format(target_pos))
target_circle = Point(target_pos).buffer(2.5).boundary
ball_pos = (float(self.cycles.iloc[idx]['Ball']['PosX']),
float(self.cycles.iloc[idx]['Ball']['PosY']))
next_pos = (ball_pos[0] + 12 * float(self.cycles.iloc[idx + 1]['Ball']['VelX']),
ball_pos[1] + 12 * float(self.cycles.iloc[idx + 1]['Ball']['VelY']))
kick_projection = LineString([ball_pos, next_pos])
logging.debug("Next pos is {}".format(next_pos))
inter = target_circle.intersection(kick_projection)
if not inter.is_empty:
logging.debug('Right correct pass at: {}'.format(idx))
self.right_complete_pass_count += 1
self.right_correct_pass_pos.append((player_pos,target_pos))
continue
else:
logging.debug('Anomaly at {}'.format(idx))
continue
except TypeError:
continue
logging.debug('Left complete passes count is {} and wrong passes count is {}'
.format(self.left_complete_pass_count, self.left_wrong_pass_count))
logging.debug('Right complete passes count is {} and wrong passes count is {}'
.format(self.right_complete_pass_count, self.right_wrong_pass_count))
logging.debug('Left correct shoot count is {} and wrong shoot count is {}'
.format(self.left_correct_shoot_count, self.left_wrong_shoot_count))
logging.debug('Right correct shoot count is {} and wrong shoot count is {}'
.format(self.right_correct_shoot_count, self.right_wrong_shoot_count))
logging.debug('Left saves are {} and right saves are {}'.format(self.left_saves_count, self.right_saves_count))
return
def analyze_opportunities_and_clearances(self):
left_opps = 0
right_opps = 0
left_clearance = 0
right_clearance = 0
current_opp = 0
for idx, row in self.cycles.iterrows():
try:
ball_pos_x = float(row['Ball']['PosX'])
ball_pos_y = float(row['Ball']['PosY'])
owner = row['Owner']
except TypeError:
continue
if current_opp == 0:
if owner > 0 and ball_pos_x < 52 and ball_pos_x > 32 and math.fabs(ball_pos_y) < 20:
current_opp = 1
left_opps += 1
logging.debug('Cycle {}: Left gained opportunity!'.format(idx))
elif owner < 0 and ball_pos_x > -52 and ball_pos_x < -32 and math.fabs(ball_pos_y) < 20:
current_opp = -1
right_opps += 1
logging.debug('Cycle {}: Right gained opportunity!'.format(idx))
elif current_opp * row['Owner'] < 0:
current_opp = 0
logging.debug("Cycle {}: Opportunity Over!".format(idx))
if owner > 1: # Left Defender
player_pos_x = float(row['Left'][owner - 1]['PosX'])
player_pos_y = float(row['Left'][owner - 1]['PosY'])
if (player_pos_x > -52 and player_pos_x < -32 and math.fabs(player_pos_y) < 20
and math.fabs(ball_pos_x) != 47 and math.fabs(ball_pos_y) != 9.16): # Left Clearance
logging.debug('Left recovered at cycle {}'.format(idx))
left_clearance += 1
if owner < -1: # Right Defender
player_pos_x = float(row['Right'][int(math.fabs(owner)) - 1]['PosX'])
player_pos_y = float(row['Right'][int(math.fabs(owner)) - 1]['PosY'])
if (player_pos_x < 52 and player_pos_x > 32 and math.fabs(player_pos_y) < 20
and math.fabs(ball_pos_x) != 47 and math.fabs(ball_pos_y) != 9.16): # Right Clearance
logging.debug('Right recovered at cycle {}'.format(idx))
right_clearance += 1
return left_opps, right_opps, left_clearance, right_clearance
if __name__ == '__main__':
logging.basicConfig(level=logging.WARNING)
analyzer = Analyzer()
analyzer.xmlPath = 'testGameFile.xml'
analyzer.logPath = 'testLogFile.rcl'
analyzer.extract_rcg_file()
analyzer.extract_log_file()
analyzer.analyze_possession()
analyzer.analyze_kicks()
# analyzer.analyze_opportunities_and_clearances()