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epxb.cpp
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#define _USE_MATH_DEFINES
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "includes/FilterCommon.h"
#include "includes/Interpolate.h"
extern "C"
{
static unsigned char* ScaledImage = NULL;
const int FilterID = 0x5D1E;
const char* FilterName = "EPX (B)";
const char* FilterDescription = "SNES9x's EPXB modified by Hawkynt to support thresholds";
bool ComparisonThreshold = false;
const int FilterScaleX = 2;
const int FilterScaleY = 2;
#include "includes/Init.h"
void Apply(int argc, void** argv)
{
if (argc >= 3)
{
auto Input = ((unsigned char*)(argv[0]));
auto srcx = *((int*)(argv[1]));
auto srcy = *((int*)(argv[2]));
Init(srcx, srcy);
int P[5];
for (auto y = 0; y < srcy; y++)
{
for (auto x = 0; x < srcx; x++)
{
auto c0 = CLR(Input, srcx, srcy, x, y, -1, -1);
auto c1 = CLR(Input, srcx, srcy, x, y, 0, -1);
auto c2 = CLR(Input, srcx, srcy, x, y, 1, -1);
auto c3 = CLR(Input, srcx, srcy, x, y, -1, 0);
auto c4 = CLR(Input, srcx, srcy, x, y);
auto c5 = CLR(Input, srcx, srcy, x, y, 1, 0);
auto c6 = CLR(Input, srcx, srcy, x, y, -1, 1);
auto c7 = CLR(Input, srcx, srcy, x, y, 0, 1);
auto c8 = CLR(Input, srcx, srcy, x, y, 1, 1);
P[1] = P[2] = P[3] = P[4] = c4;
if (
IsNotLike(c3, c5) &&
IsNotLike(c1, c7) && ( // diagonal
(
IsLike(c4, c3) ||
IsLike(c4, c7) ||
IsLike(c4, c5) ||
IsLike(c4, c1) || ( // edge smoothing
(
IsNotLike(c0, c8) ||
IsLike(c4, c6) ||
IsLike(c4, c2)
) && (
IsNotLike(c6, c2) ||
IsLike(c4, c0) ||
IsLike(c4, c8)
)
)
)
)
) {
if (
IsLike(c1, c3) && (
IsNotLike(c4, c0) ||
IsNotLike(c4, c8) ||
IsNotLike(c1, c2) ||
IsNotLike(c3, c6)
)
) {
P[1] = Interpolate(c1, c3);
}
if (
IsLike(c5, c1) && (
IsNotLike(c4, c2) ||
IsNotLike(c4, c6) ||
IsNotLike(c5, c8) ||
IsNotLike(c1, c0)
)
) {
P[2] = Interpolate(c5, c1);
}
if (
IsLike(c3, c7) && (
IsNotLike(c4, c6) ||
IsNotLike(c4, c2) ||
IsNotLike(c3, c0) ||
IsNotLike(c7, c8)
)
) {
P[3] = Interpolate(c3, c7);
}
if (
IsLike(c7, c5) && (
IsNotLike(c4, c8) ||
IsNotLike(c4, c0) ||
IsNotLike(c7, c6) ||
IsNotLike(c5, c2)
)
) {
P[4] = Interpolate(c7, c5);
}
}
for (auto Pixel = 1; Pixel < 5; Pixel++)
{
Write4RGB(ScaledImage, srcx, srcy, x, y, Pixel, P[Pixel]);
}
}
}
}
}
}