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EventHandlerExtensions.cs
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EventHandlerExtensions.cs
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// -------------------------------------------------------------------------------------------------------
// LICENSE INFORMATION
//
// - This software is licensed under the MIT shared source license.
// - The "official" source code for this project is maintained at http://oncfext.codeplex.com
//
// Copyright (c) 2010 OpenNETCF Consulting
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
// associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial
// portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// -------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using OpenNETCF;
namespace System
{
public static class EventHandlerExtensions
{
public static void Fire(this EventHandler h, object sender)
{
var handler = h;
if (handler == null) return;
handler(sender, EventArgs.Empty);
}
public static void Fire(this EventHandler h, object sender, EventArgs args)
{
var handler = h;
if (handler == null) return;
handler(sender, args);
}
public static void Fire<T>(this EventHandler<T> h, object sender, T args) where T : EventArgs
{
var handler = h;
if (handler == null) return;
handler(sender, args);
}
public static void Fire<T>(this EventHandler<GenericEventArgs<T>> h, object sender, T args)
{
var handler = h;
if (handler == null) return;
handler(sender, new GenericEventArgs<T>(args));
}
public static void Fire(this PropertyChangedEventHandler h, object sender, string propertyName)
{
var handler = h;
if (handler == null) return;
handler(sender, new PropertyChangedEventArgs(propertyName));
}
}
}