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ordered_set.c
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#include <stdio.h>
#include <stdlib.h>
// #include "debug.h"
#include "ordered_set.h"
struct ordered_set *
ordered_set_new(long max_size)
{
struct ordered_set * t;
t = (typeof(t)) malloc(sizeof(*t));
t->max_size = max_size;
t->size = 0;
t->nodes = (typeof(t->nodes)) malloc(max_size * sizeof(*t->nodes));
t->root = NULL;
return t;
}
void
ordered_set_clean(struct ordered_set * t)
{
free(t->nodes);
}
void
ordered_set_destroy(struct ordered_set ** t_ptr)
{
ordered_set_clean(*t_ptr);
free(*t_ptr);
*t_ptr = NULL;
}
static
int
ordered_set_sort_rec(struct ordered_set_node * n, int * A, long i)
{
if (n->l != NULL)
i = ordered_set_sort_rec(n->l, A, i);
A[i++] = n->val;
if (n->r != NULL)
i = ordered_set_sort_rec(n->r, A, i);
return i;
}
void
ordered_set_sort(struct ordered_set * t, int * A)
{
ordered_set_sort_rec(t->root, A, 0);
}
// n : old root , n->r : new root
static
struct ordered_set_node *
rot_l(struct ordered_set_node * n)
{
struct ordered_set_node * r, * r_l;
int b, b_r;
r = n->r;
b = n->b;
b_r = r->b;
if (b_r < 0)
{
n->b = b - 1; // N(b) | R(nbr)
if (n->b < 0) // L R(b_r) | N(nb) Rr
r->b = b + b_r - 2; // Rl Rr | L Rl
else
r->b = b_r - 1;
}
else
{
n->b = b - b_r - 1;
if (n->b < 0)
r->b = b - 2;
else
r->b = b_r - 1;
}
r_l = r->l;
n->r = r_l;
if (r_l != NULL)
r_l->p = n;
r->l = n;
n->p = r;
return r;
}
// n : old root , n->l : new root
static
struct ordered_set_node *
rot_r(struct ordered_set_node * n)
{
struct ordered_set_node * l, * l_r;
int b, b_l;
l = n->l;
b = n->b;
b_l = l->b;
if (b_l < 0)
{
n->b = b - b_l + 1; // N(b) | L(nbl)
if (n->b < 0) // L(b_l) R | Ll N(nb)
l->b = b_l + 1; // Ll Lr | Lr R
else
l->b = b + 2;
}
else
{
n->b = b + 1;
if (n->b < 0)
l->b = b_l + 1;
else
l->b = b + b_l + 2;
}
l_r = l->r;
n->l = l_r;
if (l_r != NULL)
l_r->p = n;
l->r = n;
n->p = l;
return l;
}
static
struct ordered_set_node *
rotate(struct ordered_set_node * n)
{
struct ordered_set_node * c;
if (n->b == 2)
{
if (n->r->b == -1)
{
c = rot_r(n->r);
n->r = c;
c->p = n;
return rot_l(n);
}
else
return rot_l(n);
}
else
{
if (n->l->b == 1)
{
c = rot_l(n->l);
n->l = c;
c->p = n;
return rot_r(n);
}
else
return rot_r(n);
}
}
int
ordered_set_insert(struct ordered_set * t, int val)
{
struct ordered_set_node * n, * p, * n_new;
long j;
j = t->size;
if (j >= t->max_size)
{
printf("tree full\n");
exit(1);
// error("tree full");
}
n_new = &t->nodes[j];
n_new->val = val;
n_new->b = 0;
n_new->p = NULL;
n_new->l = NULL;
n_new->r = NULL;
// Empty tree.
if (j == 0)
{
t->root = n_new;
t->size = 1;
return 1;
}
// Insertion can safely fail here (no changes to the structure yet).
n = t->root;
p = n;
while (n != NULL)
{
if (val == n->val) // Value already exists, insert fails.
return 0;
p = n;
if (n_new->val > n->val)
{
n->b_buf = 1;
n = n->r;
}
else
{
n->b_buf = -1;
n = n->l;
}
}
// Insertion was successful.
n = p;
n_new->p = n;
if (n->b_buf == 1)
n->r = n_new;
else
n->l = n_new;
t->size++;
p = NULL;
while (1)
{
if (n == NULL)
return 1;
n->b += n->b_buf;
if (n->b == 0) // tree balance unchanged
return 1;
else if (n->b == 2 || n->b == -2)
{
p = n->p;
n = rotate(n);
break;
}
n = n->p;
}
// Fix child and parent pointers after rotate().
n->p = p;
if (p == NULL)
t->root = n;
else if (p->b_buf == 1)
p->r = n;
else
p->l = n;
return 1;
}