Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crashing when connecting to CoopNet #645

Open
Marizzer opened this issue Jan 23, 2025 · 0 comments
Open

Crashing when connecting to CoopNet #645

Marizzer opened this issue Jan 23, 2025 · 0 comments

Comments

@Marizzer
Copy link

Describe the bug
Game crashes when trying to access public/private lobbies and when trying to create a CoopNet lobby

To Reproduce

  1. Go to "Join"

  2. Click on "Public lobbies"

  3. Click "Ok" to accept the agreement

  4. Game will crash

  5. Open "Host"

  6. Click "Host" again with the option "CoopNet"

  7. Game will crash

Expected behavior
I expected the game to not crash and show the lobbies available, or host a game without the game crashing

Desktop (please complete the following information):

  • Windows 11 Home Single Language 64-bit 23H2
  • Google Chrome
  • Super Mario 64 Coop Deluxe v1.1.1

Additional context
This has appeared after i added the game as a non-steam game to steam, i may not know if this is the reason, but that was when this crashing started.
I have already removed it as a steam game and it has not helped.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant