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众所可能周不知,Shader的编译还是很花时间的,如果在运行过程中给你动态来那么一下,那么老板大概率会叫你去小黑屋。 建议引擎这边可以提供简单,便捷的Shader预编译功能,造福苍生,减少程序员的加班时长。
提供Shader自定义预编译功能,可以由用户自己决定要不要对那些shader进行预编译。
No response
论坛有位大佬发的文章 https://forum.cocos.org/t/topic/160401/26
The text was updated successfully, but these errors were encountered:
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Use Case
众所可能周不知,Shader的编译还是很花时间的,如果在运行过程中给你动态来那么一下,那么老板大概率会叫你去小黑屋。
建议引擎这边可以提供简单,便捷的Shader预编译功能,造福苍生,减少程序员的加班时长。
Problem Description
提供Shader自定义预编译功能,可以由用户自己决定要不要对那些shader进行预编译。
Proposed Solution
No response
How it works
No response
Alternatives Considered
论坛有位大佬发的文章
https://forum.cocos.org/t/topic/160401/26
Additional Information
No response
The text was updated successfully, but these errors were encountered: