Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WIP Branch Not working on WebGL Build #8

Open
sael-you opened this issue Mar 23, 2023 · 0 comments
Open

WIP Branch Not working on WebGL Build #8

sael-you opened this issue Mar 23, 2023 · 0 comments

Comments

@sael-you
Copy link

sael-you commented Mar 23, 2023

Hi, i've seen that some new changes have been made, ii tried the WIP project an it's working perfectly on the Editor mode, but once i build it, it doesn't passe the Storage.init();

Unity Version 2022.2.11f1
Screen Shot 2023-03-23 at 03 15 21
Screen Shot 2023-03-23 at 03 17 14

it doesn't log anything after logging

-------------------------Core INIT STARTED ---------------------------------

No QrCode is generated, nothing happens, Only after Build, in the editor everything works smoothly.

@sael-you sael-you changed the title WIP Branch Not working on Build WIP Branch Not working on WebGL Build Mar 23, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant