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Why globjects uses /GL flag on MSVC? #366
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I recall having multiple long sessions fine-tuning the compilation and linker flags on MSVC. Back then, we majorly tested MSVC 2013 and 2015, probably we have to reconsider the flags for 2017. Update: What I wrote holds for glbinding (I misread the project name). For globjects there may be an actual mismatch of compiler options. We'll investigate. |
Thank you for reply, hope this behavior of MSVC will be fixed soon ^^ |
As for the IMHO, this is a cmake-init issue, that probably stems from the fact that adding a linker flag is a bit cumbersome in cmake, as there is no
This might reduce compile time (as per warning message), but won't affect output file size. |
Thanks for investigating. |
When I'm trying to compile a project in Visual Studio 2017 I getting an warning "founded .netmodule MSIL or module, compiled with parameter /GL, restarting a linkage with parameter /LTCG"
Compilation time and output file size are big...
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